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SummaryStuff blows up real good.
The GoodIron Soldier is the first game I played on the Jaguar, way back in 1995. The first thing I noticed about it is the way buildings, helicopters, tanks, trees, etc. explode. Everything turns into many solid chunks of debris, and there is fire and smoke. It looks really cool. Plus, you can bring down every building in the area if you like. In fact, I think there is one mission where that is the goal.
The graphics and audio of Iron Soldier were pretty good for their time. They consist of a decent number of flat-shaded, gouraud shaded, and texture mapped polygons, and the frame rate is fairly smooth as well. The animation of the tanks and helicopters is well done. The sound effects are passable, and there is in-game music. At lot of the early Jaguar games didn't have any in-game music, so it's nice to have.
The BadIron Soldier is a slow-paced game. It feels more like a simulation than anything else. Your IS unit gets up to speed slowly. It turns slowly. It does everything slowly. Unfortunately, there are quick moving tanks and helicopters and planes and rockets coming at you all the time. So you can never really defend yourself against them all. So, your robot is constantly losing shield energy from the attacks, and you will only survive the missions if you memorize where the energy power-up crates are. And while cutting open random buildings with a chainsaw in search of crates is fun for a while, it gets old fast.
Most of the Iron Soldiers 16 missions are way too tough. Especially the escort missions. You have to protect some extremely vulnerable trucks from lots and lots of attacking units, and there is no way your pokey robot can keep up with them all.
If they had just made the Iron Soldier a little faster, or made the enemies not automatically regenerate, the game would be much more enjoyable.