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Jet-Boot Jack

Jet-Boot Jack BBC Micro The loading screen

MISSING COVER

MobyRank MobyScore
BBC Micro
...
5.0
Amstrad CPC
...
4.7
Atari 8-bit
...
4.5
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Description

Music notes have escaped throughout the world, and Jet-Boot Jack must collect them up. There are ten levels, the first five of which can be played from the main menu. Gameplay is platform-based, and largely involves progressing down the levels, using holes and moving platforms. Enemies hover over the holes, but these can be disabled by toggling the right switches. There are also timing-based hazards such as arrows emerging from walls and lazer beams - contact with any of these costs one of your five lives. You also lose a life if you run out of energy. Some levels vary the format by requiring you to simply collect every note on a single screen, which has regeneration points and one-way platforms.

Screenshots

Jet-Boot Jack Amstrad CPC Title screen and main menu
Jet-Boot Jack Commodore 64 Level 2.
Jet-Boot Jack Electron Main title and options screen
Jet-Boot Jack Electron Loading screen with Keyboard selected

User Reviews

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The Press Says

Computer and Video Games (CVG) Atari 8-bit Apr, 1984 8 out of 10 80
TeleMatch Atari 8-bit Feb, 1984 3 out of 6 60

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Contributed to by fwibbler (838) and Martin Smith (63164)