DescriptionJet Set Willy II: The Final Frontier is the remake of the second chapter of Miner Willy's adventures. In the first game, Willy got a fortune with his exploits and treasure huntings. One night, he invites the jet-set to a superb and savage party in his huge mansion, and when the party is finished, the house is a complete disorder - even disaster. Although Willy only wants to go to rest, his maid, Maria, goes on strike. Willy has to collect all trash from the party: more than 150 objects spread over more than 100 rooms. But there's a rumour about the last owner of the house. They say he was a sort of mad scientist, and that night all his creations are going to awaken.
The premise from Manic Miner (collect objects and evade guardians and obstacles) is still present, but now rooms are not linear (you have to explore the mansion), and there is no time limit.
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TriviaJet Set Willy: The Final Frontier was really Jet Set Willy 2. The original for Spectrum had a much smaller mansion of 60 rooms, but when ported to Amstrad CPC the designers (Derrick P Rowson and Steve Wetheril) decided to expand the game, more than doubling the number of rooms to 132. Later, the expanded version was ported back to Spectrum, and from then on was considered "Jet Set Willy 2". Also, there were other versions, at least three, that featured completely new maps and rooms, but apparently were only released for the Spectrum.
A PC version of the first Jet Set Willy, by Andy Noble, is also available.
Related Web Sites
- Jet Set Willy II: Programmer Comments (by Julian D. A. Wiseman, February 2006)