DescriptionJinks added a largely new concept to the Breakout type games, offering much freer paddle movement (both horizontally and vertically), a horizontally scrolling screen and the ability to flip the triangular paddle as needed.
The objective is to survive on the planet Jinks - an exploration mission on this resource-rich planet has gone wrong. As hazards, there are objects that can destroy the paddle or make it smaller. There is also the ability to shake the screen if the ball is in a looping position.
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The Press Says
|Computer and Video Games (CVG)||Amiga||Jun, 1988||10 out of 10||100|
|ACE (Advanced Computer Entertainment)||Amstrad CPC||May, 1989||787 out of 1000||79|
|ST/Amiga Format||Amiga||Aug, 1988||78 out of 100||78|
|Happy Computer||Commodore 64||1986||74 out of 100||74|
|Power Play||Amiga||Mar, 1988||7 out of 10||70|
|ASM (Aktueller Software Markt)||Commodore 64||Oct, 1987||8.4 out of 12||70|
|The Games Machine (UK)||Amiga||May, 1988||62 out of 100||62|
|Commodore User||Commodore 64||Jan, 1988||4 out of 10||40|
|The Video Game Critic||Atari 7800||Sep 09, 1999||D||25|
|The Atari Times||Atari 7800||Dec 17, 2004||25 out of 100||25|
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