DescriptionTough guy Joe Blade must rescue six respected leaders from the madcap Crax Bloodfinger, who has kidnapped them in different areas of his base. Along the way he will find six bombs which must be activated, leaving him with only 20 minutes to rescue everyone.
Joe Blade is viewed side-on and uses flick-screen progression. The bombs are deactivated by arranging letters into alphabetical order, but the bulk of the gameplay involves shooting and maze navigation. The screens are linked in various ways, and contain a number of keys which must be used correctly.
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The Press Says
|Computer and Video Games (CVG)||Amstrad CPC||Nov, 1987||9 out of 10||90|
|The Games Machine (UK)||Atari ST||Mar, 1988||72 out of 100||72|
|Commodore User||Commodore 64||Oct, 1987||7 out of 10||70|
|Atari Gamer - XL-XE Game Review Edition||Atari 8-bit||Dec, 2013||7 out of 10||70|
|Atari ST User||Atari ST||Jul, 1988||7 out of 10||70|
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