The development team collaborated with several organizations such as Apple Computers and Macromedia to implement their technology into the game, but most notably they received support from the (small at the time) PIXAR Animation Studios, which you'll surely recognize as one of the leading computer animation houses in the world, developers of the first full-length computer animated film in history: Toy Story, as well as other films and the Photorealistic Renderman software used in motion picture CGI and the famed R.E.Y.E.S. rendering alghoritm among other milestones.


The game comes with trailers for The Journeyman Project and The Journeyman Project 2: Buried in Time. It also comes with The Journey: Making of The Journeyman Project - a documentry covering all steps in making the game, from initial concept to marketing.


The computer at NORAD in the game is named Deep Thought, the same as a supercomputer in Douglas Adams' Hitchhikers Guide to the Galaxy books.


The original version used Apple's Quicktime technology, and was supposed to be playable on PC and Macintosh. It was slow on PC's, so the company created this version, using Video for Windows technology, which was three times faster! A further enhanced re-release was The Journeyman Project: Pegasus Prime.

Information also contributed by Timo Takalo and Zovni

Contributed by Mickey Gabel (379) on Jan 28, 2000. [revised by : Patrick Bregger (204053)]. -- edit trivia