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Jr. Pac-Man

Jr. Pac-Man Screenshots

Arcade version

Intro.
Title Screen.
Ready!
Eat the pills.
Quick, get that Power Pill.
Eat the ghosts.
The Dead Ghost's eyes return to base.
A bonus to collect.
Chasing me.
Dead.

Jr. Pac-Man Screenshots

Atari 2600 version

Title screen
Munching on dots
The "kite" level
Chase down the bonus item for extra points
Munching on ghosts

Jr. Pac-Man Screenshots

Commodore 64 version

Maze one
Eat power pellets to make ghosts turn blue
Ate a ghost
Eating a larger dot
If you don't get the item floating around a maze, they will explode
Junior lose a life
First intermission
Maze two
Maze three
Completed the maze
Second intermission
Maze four
Maze five
Third intermission
Maze six

Jr. Pac-Man Screenshots

DOS version

Thunder Mountain logo (CGA)
Title screen (EGA)
Ready for Game - Stage 1 (EGA)
Get 800 Points from Monster (EGA)
Get 1600 Points from Monster (EGA)
Get 1000 Points from Bonus Item (EGA)
Get 200 Points from Monster (EGA)
Get 400 Points from Monster (EGA)
Oops! Killed! (EGA)
Title screen (CGA)
Munch on dots, and avoid the ghosts (CGA)
One of the between level animations (CGA)
You can chase the ghosts after eating a power pellet (CGA)
Original file lists from Retail Package / Select Mode