User review spotlight: Carmageddon (DOS). Released in 1997.
Jumping over the blocks
Title Screen (EGA/VGA)
Main Menu with switching items (EGA/VGA)
Start of the game on Level 1 (EGA/VGA)
Falling the first brick on the first bug (EGA/VGA)
Robot becomes upset if bad souls are collected by him (EGA/VGA)
Robot has fallen off the wall (EGA/VGA)
Collecting good souls (EGA/VGA)
Title Screen (CGA)
Start of the game on Level 1 (CGA)
The game menu is three tiles like this. Select this and you get into the key redefinition process. The other two tiles are STICK to select the joystick and JUGAR to start the game
Thats me on top of the girder. The bugs are crawling up to get me
They got me
Being got by the bugs is not good news
This is what the game is about. Jump up and down to dislodge the bugs.
but don't jump too often or the brick under you will fall.
then both you and the bug crash to the ground
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