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Kaizō Chōjin Shubibinman Zero (SNES)

Kaizō Chōjin Shubibinman Zero SNES Title Screen

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MobyRank
100 point score based on reviews from various critics.
3.4
MobyScore
5 point score based on user ratings.
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Description

A sequel to the Shubibinman Turbografx action platformers developed exclusively for the SNES.

A new gang of cyborg-enhanced goons threatens peace in the city, so "Doc" decides to test his newest creations: Raita and Azuki, by sending them to destroy all the baddies and restore peace.

The game plays as an 2D action platformer as previous entries in the series, in which you proceed through each stage pummeling enemies and collecting power-ups to enhance your powers. Now for the first time each character has unique abilities and attacks, furthermore each character has a charging attack that can be used to energize your partner thus encouraging teamplay in the two-player cooperative mode.

Screenshots

Kaizō Chōjin Shubibinman Zero SNES Ninja Castles!
Kaizō Chōjin Shubibinman Zero SNES If only we knew what those scoundrels were up to...
Kaizō Chōjin Shubibinman Zero SNES This time it's a robot octopus
Kaizō Chōjin Shubibinman Zero SNES A robot of magnificent destructive power-

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Trivia

Release history

Though originally developed for a cartridge release in 1994, Shubibinman Zero was cancelled after the game itself was finished, and a physical release never materialized. However, unlike most cancelled titles, it would eventually officially see the light of day; it was released as a downloadable title in 1997 through the Satellaview service in Japan, which was much like the Sega Channel service available in the United States.
Zovni (9384) added Kaizō Chōjin Shubibinman Zero (SNES) on Jun 05, 2007