Kaizō Chōjin Shubibinman Zero (SNES)

Kaizō Chōjin Shubibinman Zero SNES Title Screen


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A sequel to the Shubibinman Turbografx action platformers developed exclusively for the SNES.

A new gang of cyborg-enhanced goons threatens peace in the city, so "Doc" decides to test his newest creations: Raita and Azuki, by sending them to destroy all the baddies and restore peace.

The game plays as an 2D action platformer as previous entries in the series, in which you proceed through each stage pummeling enemies and collecting power-ups to enhance your powers. Now for the first time each character has unique abilities and attacks, furthermore each character has a charging attack that can be used to energize your partner thus encouraging teamplay in the two-player cooperative mode.


Kaizō Chōjin Shubibinman Zero SNES Stop ruining all my awesome evil plans!
Kaizō Chōjin Shubibinman Zero SNES If only we knew what those scoundrels were up to...
Kaizō Chōjin Shubibinman Zero SNES On a train
Kaizō Chōjin Shubibinman Zero SNES Am I sensing a pattern here?

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Alternate Titles

  • "改造町人シュビビンマン零" -- Japanese spelling

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Release history

Though originally developed for a cartridge release in 1994, Shubibinman Zero was cancelled after the game itself was finished, and a physical release never materialized. However, unlike most cancelled titles, it would eventually officially see the light of day; it was released as a downloadable title in 1997 through the Satellaview service in Japan, which was much like the Sega Channel service available in the United States.
Zovni (9307) added Kaizō Chōjin Shubibinman Zero (SNES) on Jun 05, 2007