DescriptionKajko i kokosz: Podstęp Kaprala is the second of three chapters of adventure game Kajko i Kokosz: Twierdza Czarnoksiężnika, loosely based on the Kajko i Kokosz comic book series. After the defeat in the Gord of Mirmiłowo Hodon arrives the fortress of robber knights led by Bloody Hegemon. Hodon and Hegemon forge an alliance to conquer the Mirmiłowo. The plan is simple. Knights of the Hegemon have to build a siege tower and catapult and Hodon will provide a sedative potion to defeat the defenders of the wall. Negative propaganda against Mirmił and positive for the Hegemon have to divert attention from the real intentions of the robber knights. Placing a secret agent in the person of Kapral in the Gord of Mirmiłowo has to ensure the final success of the mission.
The game is a classic side scrolling point and click adventure for kids with colorful graphics. The game features a few mini games, demanding dexterity, thinking or good memory, such as the damaging the siege tower or defending the walls. Depending on the situation the player controls Kajko (brainier) or Kokosz (fighter) or both knights together. The game includes several locations, the next chapter of the story will transfer the player to another land.
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