Kid Gloves

Critic Score User Score
Amiga
69
2.6
Atari ST
77
1.0
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Description

Although not released for 8-bit systems, this platform game has a definite Commodore 64 feel to it. Bright primary colours and smiling characters are used to tell the tale of Kid's journey to rescue his girlfriend.

The levels feature an assortment of enemies to kill, including snakes, elves and crocodiles, as well as flames and spinning wheels. Many of these appear during the level, forcing you to plan for them. You have 10 lives, but the loss of one resets the level to its original state. The initial coin-throwing is pretty weedy, but better weapons (as well as extra lives and smart bombs) can be bought in the shop, which appears every 5 screens.

The levels are flick-screen, and can usually be finished in different ways, which results in different starting positions on the next screen, and you can travel back and forth through them, for example to pick up bonuses which are visible but not accessible as the level starts.

Screenshots

Kid Gloves Atari ST But this death reasponse is quite nice
Kid Gloves Atari ST This caveman needs multiple shots to kill
Kid Gloves Atari ST Lost one of the 10 lives
Kid Gloves Atari ST Had to go back to screen 2 to get to his

Part of the Following Group

User Reviews

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Critic Reviews

Zero Amiga Apr, 1990 84 out of 100 84
ACE (Advanced Computer Entertainment) Atari ST Apr, 1990 825 out of 1000 82
The One Atari ST May, 1990 77 out of 100 77
Génération 4 Atari ST Apr, 1990 77 out of 100 77
ST Format Atari ST May, 1990 77 out of 100 77
Génération 4 Amiga Apr, 1990 77 out of 100 77
Computer and Video Games (CVG) Atari ST May, 1990 73 out of 100 73
Power Play Amiga May, 1990 67 out of 100 67
Amiga Joker Amiga May, 1990 62 out of 100 62
Amiga Power Amiga May, 1991 3 Stars3 Stars3 Stars3 Stars3 Stars3 Stars 50

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Trivia

Awards

  • Amiga Power
    • May 1991 (issue #00) - #68 in the "All Time Top 100 Amiga Games"

Contributed to by Martin Smith (63067)