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Kid Icarus: Uprising is jam packed with content, and outside of the control issues, is an amazing game. The 21-year wait for a new Kid Icarus game was completely worth it, because this is one of the craziest and most original games released by Nintendo in a while. If you have a 3DS and are even remotely interested in this game, I highly recommend that you seek this out.
Compared to the usual approachable Nintendo creation, Kid Icarus: Uprising demands a lot from players. It might play clumsily at first. It might make you groan aloud at the dialogue (though I hope not). Don't worry. Behind that initially bothersome interface is a magnificent game, and there's plenty of it. There's also a good reason to hope that Nintendo won't make us wait another twenty years for the next Kid Icarus.
In effect, it feels far bigger than the console upon which it appears, it's deeper than most home console titles and more content-packed than any other 3DS game yet released. Pit might've been sorry to keep us waiting, but this was a wait worth every second.
Even with its control problems, Kid Icarus: Uprising is one of the 3DS's best games. When you overcome the learning curve, you find a game that offers a lot of fun gameplay, some incredible graphics and beautiful music along with a limited, but well-done online setup. It's also got some of the funniest dialogue and best voice work I've heard in a game. Uprising is a must for any 3DS owner, especially fans of either the series or rail shooters.
KIU è il gioco che il 3DS aspettava da tempo: divertente, immediato e sconfinato, vi farà passare ore e ore senza accorgersene. Certo, si fosse fatto qualcosa di più per i comandi, sarebbe stato anche meglio, ma il gioco merita di passare oltre questo difetto. Caro Pit, non sparire! Lo vedi cosa sai fare quando ti ci metti?
Overall, Kid Icarus: Uprising for the 3DS is a fun, entertaining game with plenty to offer in terms of variety and replay value. It is a visually stunning game and the sound is top notch as the dialogue is easily one of the more comical highlights of the game. While the game’s controls could have been refined a little, the fact remains Kid Icarus: Uprising for the 3DS is an excellent game that 3DS owners can purchase with confidence.
I already know reactions to this game will be polarized, and it basically comes down to whether people can get used to those (again, admittedly) uncomfortable controls. And I feel a little embarrassed, exposed even, to see myself on the positive side of that divide. But I can't help but be glad I stuck it out through the overlong adjustment period. The upbeat, funny, deep action game that comes after is totally worth the investment.
Kid Icarus: Uprising was always going to be a risky move from Nintendo, pegging it as one of the key Nintendo 3DS titles right from launch, but thankfully it was delayed long enough for Masahiro Sakurai and his team at Sora Ltd to spend sufficient time ironing out as many of the issues raised in early preview builds as possible. The end result is a thoroughly entertaining mix of air- and ground-based shooting that never slows down, throwing all manner of new challenges at the player, incentivising the whole process to ensure replay levels are as high as possible. The intense multiplayer options are merely the icing on an already very delicious cake.
Kid Icarus: Uprising is a triumph in artistry and gameplay, overcoming the frequently problematic process of reviving an old franchise. So many studios get it dead wrong, but Project Sora has shown that it has respect for the IP, as well as the talent to deliver the world of Kid Icarus to a modern audience and make it relevant to a new generation.
Kid Icarus: Uprising is one of the most attractive, exhilarating, entertaining and outrageously fun titles so far on 3DS. While Mario has recently brought his style of gaming bliss to the handheld, Uprising provides a substantial amount of content, its own brand of adrenaline pumping set pieces and wonderful humour. It sweeps you along at breakneck speed, and is a must-have title for that very reason.
Kid Icarus: Uprising is a strong, pretty game turned into an essential one by way of its surrounding infrastructure. Its weave of systems hauls you back in to replay stages time after time; the sense of progress and acquisition is a powerful, irresistible loop. Most significantly, it reveals a Nintendo we haven't seen for some time, eager to innovate in ways that will excite its hardcore fans, focusing on competition, struggle and mastery. Reaching for the sky.
Was für eine fulminante Rückkehr! Pit legt mit Kid Icarus: Uprising ein fantastisches Comeback auf dem Nintendo 3DS hin und beweist, dass er noch lange nicht zum alten Eisen gehört. Eine gelungene Story mit viel Witz und Charme fesselt an den Nintendo 3DS und wird mit vielen netten Extras wie den zahlreichen freischaltbaren Gimmicks und dem AR-Modus wohl überlegt ergänzt. Der Mehrspielermodus ist zwar etwas chaotisch, macht aber dennoch immer mal wieder für eine kurze Partie Spaß! Der größte Kritikpunkt bleibt unterm Strich die Steuerung, die dank Schiebepad-Pro eigentlich viel besser gelöst werden müsste, so aber im Endeffekt nur für unangenehme Handgelenkskrämpfe sorgt! Nichtsdestotrotz lohnt sich Kid Icarus: Uprising für jeden Nintendo 3DS Besitzer und zählt bislang zu den absoluten Highlights der mobilen Konsole!
On constate avec soulagement que l'équipe de Project Sora, chapeautée par Masahiro Sakurai (Kirby, Super Smash Bros.), a fait de son mieux pour rendre hommage à l'un des héros cultes de la NES. Trépidant, intense et mouvementé, le périple de l'ange archer se laisse savourer avec panache et offre une expérience inoubliable en solo et en multijoueur. Accessible à tous, le soft offre un challenge entièrement modulable et marque d'une pierre blanche le retour d'un héros cher à bien des joueurs.
Kid Icarus: Uprising resurrects Nintendo’s forgotten hero in unique style after a 21 year absence. It’s innovative and has a fantastic rewards system that dares the player to up the ante. Uprising is one of the best looking games on the handheld, and the playful story set within 10 minute chapters is perfect for short bursts of gaming. It distinguishes the airborne on-rails and ground-based off-rails elements well, while effectively presenting the same objective. The controls are certainly different, but that’s also the game’s Achilles' heal. While accurate, they are significantly more uncomfortable than traditional control schemes and always leave you feeling awkward, particularly as the off-rails segments asks too much of the touchscreen. Despite these issues, the gameplay is solid and it’s undeniably a unique Nintendo franchise.
When all is said and done, although the controls may be frustrating at times and take some getting used to, this is a very solid game. Great visuals, tremendous depth of game play modes, and a fully realized plot that is brilliantly executed on every level makes this probably a must have for every 3DS owner out there.
What's important to remember is that Uprising's strengths truly outweigh its weaknesses. The game is simply addicting, both in its arresting, fast-paced action and its ability to inspire repeat visits with its scalable difficulty, bite-sized mentality and seemingly endless amount of unlockable content. Kid Icarus Uprising is yet another stellar entry in the 3DS's growing library. Much like Masahiro Sakurai's Super Smash Bros. series, Uprising is not without its flaws - but you'll be too busy having fun to notice too much.
Masahiro Sakurai haalt op weergaloze wijze de Kid vanonder het stof en levert een bijzonder spectaculaire en intense 3DS game af. De kramp in onze linkerhand nemen we er met plezier bij.
The 8-bit cult classic never struck a chord with me, but its sequel sure did. Evolving the franchise into a fast-paced shooting experience with RPG elements was a stroke of genius. Almost everything comes together to form an awesome title to play alone or with your friends. Even with its control failings, I enjoyed the rest of the experience so much that I was willing to work around it. Here’s to hoping it doesn’t take another two decades before we see the next one.
Kid Icarus is back, then, and it turns out we did miss him. With Uprising, those Internet petitioners finally have something they can be proud of.
How much you'll adore Kid Icarus: Uprising depends more on the aforementioned ground controls. Move beyond that, and you'll discover a marvelous and smartly designed video game that helps push the boundaries of what 3DS can do. More importantly, it reestablishes Pit as a powerful force within Nintendo's stable of plumbers, apes and princesses. You know, where he always belonged.
Ich wünschte, ich könnte Kid Icarus mehr lieben. Ich wünschte es wirklich. Alle Zutaten sind da: Eine fantastische Präsentation, die man diesem kleinen Handheld gar nicht zutraut. Wahnwitzig viel Minispiel- und Nebenheraktivitätskram, der fast interessanter als die eigentliche Kampagne ist. Kleine Geniestreiche wie das Zusammenpuzzeln der Items oder die Wahl des Schwierigkeitsgrades, den ich in dieser Form noch viel öfter sehen möchte. Ein solider Mehrspielermodus. Sehr viel Selbstironie und Insiderspaß. Ein wahrlich exzellenter Soundtrack. Das beeindruckend fesselnde Waffenschmieden. Und dennoch zucke ich immer wieder genervt zurück, denn es gibt einen Punkt, der alle anderen überschattet: Die Steuerung, ganz besonders in den Boden-Abschnitten. Es ist mir absolut unverständlich, wie Nintendo gerade bei diesem Spiel auf die Unterstützung vom Schiebepad Pro verzichten konnte - denn das hätte einen Großteil der Probleme mit einem Wisch aus der Welt geschafft!
So should you buy Kid Icarus: Uprising? My answer is yes. The game’s beautiful, it has some of the wittiest family-friendly dialogue I’ve seen in a game since the ‘Mario & Luigi’ series and if you’re willing to adapt to some strange control systems you’ll find yourself engrossed for more than 30 hours, before you even start to replay anything or hunt down success in multiplayer.
Kid Icarus: Uprising is a series of good ideas that ultimately suffer from its poor controls. There’s a lot to do in the game, and more importantly, I felt compelled to do all of it. As the credits rolled I looked back fondly at the experience, as my hand throbbed along with the music. I’m looking forward to doing more with Pit in the future, just not like this.
Uprising does retain some elements from the original game like floating red eyeballs and an Eggplant Wizard boss. Before each stage you have the ability to bet hearts to increase difficulty and rewards. Despite its control issues, Kid Icarus Uprising is hard to dislike, and when was the last time you played a game with quotable lines?
I found myself mostly thrilled with Kid Icarus: Uprising right up until the very end of the ninth chapter. It’s almost impressive how quickly this game goes from being a great, well-rounded experience to a total narrative disaster that drags on for far too long. The multiplayer doesn’t have quite enough meat to warrant a full-price purchase on its own, and with little motivation to see the (second) story arc through to completion, the game’s overall value drops off sharply after the first couple of hours.
Kid Icarus: Uprising is equal parts tremendous and terrible, with a fine line clearly separating the two distinct territories. Unfortunately, since each stage ends on a sour note, the overall emotion one gains is that of bitter disappointment. It's a game that repeatedly starts strong and ends despicably, and as much as I want to adore it, I ended every session cursing its name. For its humor, its ambition, and its genuinely thrilling flight segments, it deserves a lot of credit. However, everything else it does is a bitter pill to swallow and damages all the genuine good that has been accomplished.