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Kids on Keys

Kids on Keys Commodore 64 Title screen

MISSING COVER

Critic Score User Score
Atari 8-bit
...
1.0
ZX Spectrum
...
...
DOS
...
1.0
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Description

This is a collection of three mini-games designed to drill in some basic reading and typing skills to the young microcomputer user of the early '80s. The first of the three games (each with four skill levels, demanding faster reflexes) presents the player with falling letters which must be typed correctly before hitting the bottom of the screen... and eventually the game's mascot floats down defying the player to type in an entire word. The second game takes word-typing as a given skill, as the player is now in charge of typing in the full names of icons of common household objects gradually floating down the screen. In the third game, an object is named on the bottom of the screen and the player must punch in the correct number corresponding to the object's icon, displayed on screen.

The second and third games have bonus rounds whose gameplay is as the regular rounds, except that the icons are now partially obscured, demanding a certain exercise of player memory faculties.

Screenshots

Kids on Keys ZX Spectrum The house was allowed to fall to ground so only 2 points will be scored when an item next falls in column 1. meanwhile 3 points have been scored for Tree in column 2.
Kids on Keys ZX Spectrum Game 1, level 1. By typing in the letter that's falling the player makes it explode and prevents it reaching the ground. Here the falling letter H has been blown up.
Kids on Keys DOS The main menu
Kids on Keys Atari 8-bit Trickier; now where is the apple?

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Contributed to by Pseudo_Intellectual (44997) and Servo (55764)