MobyGoal achieved! Thanks to all contributors who helped us reach 250 documented ZX81 Games.
Title logo (intro) which is rotating and zooming in.
Impressive huge star field
The game begins in front of an energy barrier protected by a flying saucer. Shoot tower tops to deactivate the field
The landscape is based on a fractal, displayed with polygons, but also zooming sprites are used, i.e. the trees
A flying thing is attacking. That silver item on the floor soon starts to create a fire fountain which is better avoided
Note the radar in the lower right corner, warning for enemies or obstacles
The grey wall in the front is moving up and down. I better speed up now, but not too fast to avoid the fire fountains
Good timing! And that shot also is passing
A big saucer dividing into many smaller ones. And some graphical glitches on the bottom...
Editor main menu
Editor: created a fractal landscape, and placing some spots in the 2D view
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