DescriptionOur hero must reach Melkhior, a somewhat eccentric wizard who is the only one who can save him. As with most Ultimate titles of the day, reaching him is a long and treacherous challenge, involving both puzzle-solving and action, meaning that each screen requires thorough planning and precise navigation.
The game uses the isometric viewpoint in a manner similar to the later Head Over Heels, using monochrome but detailed graphics and techniques to avoid flickering sprites. The game lasts for 40 days and nights - at night your character turns into a werewolf. Ultimate's individual style of eschewing straightforward instructions in favor of feature lists and riddles is put to good use here, with the story detailed in a rhyming poem of sorts.
- "ナイト・ロアー ―魔城の狼男―" -- Japanese spelling
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The Press Says
|Personal Computer Games||ZX Spectrum||Jan, 1985||10 out of 10||100|
|Your Spectrum||ZX Spectrum||Mar, 1985||14 out of 15||93|
|Sinclair User||ZX Spectrum||Feb, 1985||9 out of 10||90|
|Tilt||Amstrad CPC||Jul, 1985||83|
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1001 Video GamesKnight Lore appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
ReleaseKnight Lore was released about one year after it was finished. Ultimate felt the new isometric graphics would hurt the sales of the 2D game Sabre Wulf, so they held it back.
- ACE (Advanced Computer Entertainment)
- February 1991 (issue #41) - Included in the list Greatest Games of all Time, section Arcade Adventures (editorial staff choice)
- Retro Gamer
- October 2004 (Issue #9) – #22 Best Game Of All Time (Readers' Vote)
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