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This is a terrific game and worth buying even if you have the old one. Although Knock Out Kings 2000 has some competition out there it is still #1 for boxing sims. If they want to make as much improvement in the next version as they did here, they’re going to be hard pressed to come up with new ideas.
Game Boy ColorTotal! (Germany)
Wer von euch auf der Suche nach einem Prügelspiel ist, das sich gut steuern lässt und auch nach längerer Zeit noch motivieren kann, kommt an Box Champions nicht vorbei.
Nintendo 64Total! (Germany)
Obwohl der Schwierigkeitsgrad frei wählbar ist, dauern viele der Kämpfe kaum mehr als drei Runden. Etwas schwerer hätte es schon sein dürfen. Dieses kleine Manko können Profis unter euch aber zumindest im Karrieremodus etwas ausgleichen, indem ihr den selbst erstellten Mann nicht zu stark trainiert. Trotzdem bleibt festzustellen, dass die sehr gute Spielbarkeit von Box Champions 2000 dieses Spiel zu einem Referenztitel in seinem Genre macht.
I like Knockout Kings 2000 a lot despite its flaws. I think most sports gamers out there should give this game a try and at least try to get over the learning curve by making a genuine effort to establish how to fully play the game via good defense and offense. What bugs me though is the small number of fighters in this N64 version. EA, wake up, N64 gamers money is just as good as PSX money, it's unfair that we have to resort to outdated or inferior product when compared to the PSX EA sports catalogue. It is for this reason that I don't strongly subscribe to your product line on the N64. In the end, there's some things that I would have liked to have seen added or implemented: taunting, a dedicated training mode with unique tasks, better play by play calling and more fighters. But I think that KK 2000 is great first step. Lets hope this franchise doesn't go A.W.O.L. like the NHL series has.
Like a good teacher, I don't want to be too magnanimous or lenient with my grades. I want to be fair yet reasonable. With that in mind, I must say that Knockout Kings 2000 is the best boxing game I've played for the PS, but it also has a long way to go. It's only the second year for this franchise, but keep in mind that it's made great strides. I can only imagine what's in store for 2001. Until then, I'll work on my left hook and body shots to get my created player to the Mecca of boxing. Go get it and see for yourself.
Comme simul' de boxe, KO Kings est ce qui existe de mieux sur le marché. Sa réalisation exemplaire et ses bonnes idées le classent d'entrée dans la catégorie des incontournables.
Bref, cette simulation devrait plaire aux amateurs de gants de cuir sur Playstation.
Electronic Arts har inte kastat in handduken när det gäller boxningsspel. Knockout Kings 2000 är ute efter revansch.
PlayStationAdrenaline Vault, The (AVault)
Boxing fans couldn’t have hoped for a better sequel to Knockout Kings than Knockout Kings 2000. It’s a boxing fan’s fantasy come true, with enough real life boxers to allow you to put together all of the dream matches you could think of. In addition, it has a laundry list of some of the greatest boxing events of all time, allowing you to try to change history. Enhancing these features is one of the best boxing simulators ever made. While it is definitely slanted away from arcade style gameplay, sim fans are going to love KK2K.
Nintendo 64Nintendo Power Magazine
This is the first boxing game for the N64, and it won't be easy for any other pugilistic Pak to knock it from the top spot. Boxing fans will love the fact that KK2000 includes so many famous fighters from the past 30 years.
PlayStationDigital Press - Classic Video Games
Though Midway's recently released Ready to Rumble has cornered the market on over-the-top boxing games, Knockout Kings 2000 fills a nice niche. It's not the slow paced, weak hitting game from last year. This is what boxing is all about. While some may have appreciated the deep sim that last years game was, this is the game for the mainstream boxing fans. This is a huge step up from last years pitiful attempt.
Still, with the reality of today's market, there's but a few scant choices for true boxing fans and KK2000 is still a very attractive package and the only simulator-like game in town. So while I was hampered by the complex controls and turned off by the lack of unique animation, I still enjoyed playing the game and it held my interest long enough for me work my way up to the heavyweight championship and defend it several times. So KK2000 misses the moon, but at least ends up in the stars.
Overall, Knockout Kings 2000 comes off as a more polished version of the original title. All the new fighters and ring entrances, actual arenas, boxer bios, training exercises, and improved graphics that make the fighters look more realistic partially hide the fact that Knockout Kings 2000 just looks authentic. Gameplay and AI, however, are where the game is ultimately judged, and while Knockout Kings 2000 has taken steps in the right direction, it still has a long way to go before it can be praised for its simulation qualities.
In the end, Knockout Kings 2000 is a mixed blessing. It improves over the original by offering more of everything, but still falls short of the excellence you'd expect from EA Sports. A good effort, but the title remains unclaimed.
Box Champions 2000 konkurencji zbyt dużej raczej nie ma, ponieważ na Nintendo 64 oprócz serii Ready 2 Rumble Boxing, nie znajdziemy innych gier o tematyce bokserskiej. W związku z tym aż się prosi o porównanie gier. Pod względem oprawy audiowizualnej Knockout Kings 2000 z konkurencją z pewnością równać się nie może, ale z pewnością niewątpliwym atutem przemawiającym za opisywaną grą jest niewygórowana cena. Jest to gra dość niszowa i skłaniająca się bardziej ku symulacji aniżeli chamskim bijatykom, dlatego miłośnicy realistycznego obijania facjaty powinni bezwzględnie zaopatrzyć się w tą grę. Inni pewnie przejdą obok Knockout Kings 2000 obojętnie. Uwaga: Gra nazywa się Knockout Kings 2000, natomiast w wersji PAL zarówno na cartridgu jak i na pudełku widnieje tytuł Box Champions 2000 (jest to jednak ta sama gra).
Nintendo 64Adrenaline Vault, The (AVault)
Taken on its own merits, Knockout Kings 2000 is a solid, if schizophrenic, entry into the category of boxing simulations. Until a few gameplay and technical kinks are worked out, this title is going to take second billing to Midway’s Ready 2 Rumble, but it’s by no means a glass-jawed rookie. From the standpoint of a sequel, the game has been refined, enhanced and tweaked, but it’s still not the perfect simulation most of us had hoped for. In all honesty, you’d do well to have a look at Knockout Kings 2000 if you’re a boxing enthusiast or even mildly interested in the sport, but this series still needs refinement if its going to be a real heavyweight contender.
Game Boy ColorPocket Magazine / Pockett Videogames
D’autre part, seulement trois modes de jeu sont proposés : Match rapide, deux joueurs et Carrière, certainement le plus intéressant car on suit son boxeur en le faisant combattre et évoluer physiquement.
Nintendo 64All Game Guide
Why not have individual ratings for left and right-handed punches such as hooks, uppercuts and so forth? There is no money involved with the fights either, and you can't keep fighting until you retire. Considering that 16-bit boxing games offered role-playing elements such as aging, accumulated wealth and more training options, Knockout Kings 2000 should be avoided at all costs for anyone looking for a definitive simulation or a rewarding single-player experience. Taken strictly as a two-player Arcade-style boxing game, however, Knockout Kings 2000 will surely entertain.
Bref, un jeu qui manque cruellement en qualité de gameplay. Les combats ne sont pas du tout amusants ni même techniques et les 3 modes de difficulté ne rendent pas la chose spécialement plus attrayante. Amateurs de boxe, rabattez vous illico sur Ready 2 Rumble qui n'a peut-être pas 25 joueurs de légende mais offre en tout cas une vraie partie de plaisir.
Nintendo 64Game Critics
My Ali-Frazier fight didn't turn out as I had hoped. I won the fight, but it was a hollow victory. KK2000 lacked damn near every-thing I saw in those legendary fights with the exception of the fighters themselves. The feel of vicious punches was missing, the characters moved too slowly, and none of the fighters distinguished themselves. Whatever was in the game to add realism was negated by the over-the-top arcade elements. The only true representative from the boxing world was Mills Lane (how sad is that?). KK2000 is an improvement over the original KK, which says more about the sheer mediocrity of KK than about any greatness of its sequel. KK2000 could have been a very good game, but everything starting from the graphics engine to the game mechanics is so bungled that it leaves KK2000 down for the count.
Nintendo 64Daily Radar
As soon as you turn the power on, Knockout Kings 2000 comes out fighting with beautiful characters, flowing moves, and a plethora of fighters to choose from. However, after about five minutes with the title players will realize it has all the staying power of Pee-Wee Herman and all the depth of a Paulie Shore movie. Very quickly players will realize the game requires a series of button mashing in order to beat opponents, and any cool combos that you might expect come only from pressing one of the C buttons to let it fly. While trying to maintain a sim-like front, the game delves into arcade action at bizarre points, like when a boxer manages to get enough hits in a row and then they can let loose with a super-mega punch. While the sheer number of boxers (25), ranging from Joe Frazier to Sugar-Ray Leonard, and the pretty graphics are nice, the game hardly qualifies as a fighting favorite.
Nintendo 64The Video Game Critic
The fighters look rediculous when sitting in their corners because there's no one else there! Where's their entourage?? The announcers sound terrific before the fight, but there's zero commentary during the actual fight, and that really stinks. Once the bout is over you can view replays of the best punches and knockdowns, which I really enjoyed. Some of the judges' decisions may leave you scratching your head, like the time I knocked down Larry Holmes but lost the bout just because he landed more punches! I hate it when that happens.