DescriptionIn Kororinpa: Marble Mania the player uses the Wiimote to roll balls through mazes by tilting it to change the angle of the maze on screen; tilt it too much, and the ball will fall off the track. Along the way there are crystals to collect and a certain number of them is needed to unlock the final door in each level in order to progress to the next. Some even unlock 'secret' levels. Each level can be replayed infinitely to improve the time.
The "balls" are not really balls but cute creatures, such as a ladybug, a fluffy cat, and a watermelon. They have different characteristics e.g response time, speed, and bounciness. The mazes get increasingly complex and can require the player to turn the controller upside down. There are 50 levels in five different environments, each with specific a visual style, music, and obstacles.
Contains a split-screen multiplayer mode.
There are no Wii user screenshots for this game.
There are no promo images for this game
- "Kororinpa" -- PAL/Japanese title
- "コロリンパ" -- Japanese spelling
Part of the Following Group
|Addictive, innovative, bright and fun||Greg Mitchell (71)|
|The Next Level||May 24, 2007||90|
|N-Zone||Apr 04, 2007||79 out of 100||79|
|V2.fi||Mar 28, 2007||75 out of 100||75|
|Nintendo Front||Apr 21, 2007||72 out of 100||72|
|Jeuxvideo.com||Feb 20, 2007||14 out of 20||70|
|FOK!games||Mar 05, 2007||70 out of 100||70|
|Eurogamer.de||Mar 06, 2007||7 out of 10||70|
|Video Game Generation||Apr 19, 2007||6.4 out of 10||64|
|Eurogamer.net (UK)||Feb 23, 2007||6 out of 10||60|
|Video Game Talk||Apr 22, 2007||10|
There are currently no topics for this game.
There is no trivia on file for this game.
There are no game credits on file for this release of the game. Everything in MobyGames is contributable by users.