Released shortly after the original, Battle for Savitar is an expansion-pack for Burut CT's
sci-fi driven role-playing shooter Kreed
, which further expands on the unique game universe.
With all new missions, tougher and greatly more devious AI, and some novel never before seen enemy monsters, have all been thrown into the mix. Also, a handful of obligatory freshly added implements of devastation have been put at your disposal here, to compliment the standard orthodox arsenal from the previous outing.
The plot scenario involves the game's protagonist, here serving as a left tenant of a unitary army, holding back alien enemy forces on a remote Pluto colony, which is severed from any kind of assistance. It's now up to you to face and contend with these unfavourable odds.
In this add-on, the proprietary X-Tend game engine has also been further enhanced. With an emphasis being placed on exploiting new physics-based elements, including implementation of dynamic environmental objects, rag-doll type character entity models, more destructible environment, e.g. - computer console panels, glass panes etc., and so on.
Incidentally, this engine would be again later employed for the Russian developers' 2006 war\sci-fi FPS, ÜberSoldier
- "Kreed. Битва за Савитар" -- Russian title
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Unlike its predecessor, this sequel/expansion pack unfortunately never received an English release, due to Acclaim’s
bankruptcy situation at the time. Sales of the game were limited to Russia and Eastern Europe.
This entry to the MobyGames database was contributed by Nick Drew (369)
on Sep 04, 2007.