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Kuroneko-kan (PC-98)

Kuroneko-kan PC-98 Title screen


Published by
Developed by
100 point score based on reviews from various critics.
5 point score based on user ratings.


The game's protagonist is a young man named Okita. His friend Murakami has recently found a part-time job: housework in the Kuroneko ("Black Cat") mansion, which belongs to a rich and mysterious family. However, since then, Okita hasn't received a word from his friend. Worried about this strange silence, Okita travels to the mansion. There, he finds out that Murakami has left. He decides to stay and investigate the suspicious circumstances. But he is not prepared to the assault of wild eroticism that the mansion's inhabitants will soon unleash on him...

Kuroneko-kan plays mostly like a visual novel, albeit with more choice prompts than it is usually the case in comparable games. The player is sometimes able to choose a location to visit; many other instances require him to choose the correct action and/or answer in order to view an additional scene, or avoid premature death.


Kuroneko-kan PC-98 The Kuroneko ad
Kuroneko-kan PC-98 I see you like... wine?..
Kuroneko-kan PC-98 Have some wine?..
Kuroneko-kan PC-98 The old train takes Okita to the mansion

Alternate Titles

  • "黒猫館" -- Japanese spelling

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Cor 13 (172219) added Kuroneko-kan (PC-98) on Feb 19, 2011