Kyros Screenshots

User Screenshots

Amstrad CPC version

Loading screen.
Title screen.
Let's go.
Enemies to kill.
Into the garden.

Arcade version

Title screen
Haunted house
Time to fight!
Karate man
Flame demon
Flame from wall
Total chaos

Atari ST version

Loading picture
Title picture
The quest begins: lets conquer the castle
Introduction of the evil ones -- the send their army now
They send a huge, constantly respawning, army!
The screen is scrolling vertical, you can hit and walk in four directions.
The Karate Kid nasties can jump over the whole screen - quite impressive. And luckily they do this quite slow.
An unknown extra ahead!
Collecting money bags rewards some points.
The knights throw knifes.
Extra weapons: throw some bombs. Quite effective, but sadly the amount is very limited.
Hitting on pictures releases some children you better pick up -- growing up in such violent area is surely not good for mental health.
High score table.

Commodore 64 version

Title screen.
Castle Sketch.
Let's go!
Beat the enemy up.
Crossing the moat.
Didn't make the high score table.

ZX Spectrum version

Loading screen.
Let's go.
Kill the enemy.
Heading to the house.