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Laser Zone

Critic Score User Score
ZX Spectrum
Dragon 32/64
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One of Jeff Minter's early eighties shoot'em'ups in his typical frantical style, Laser Zone has you controlling not one, but two "zone gunners" in a constrained playfield. Controlled with only one joystick, you move one zone gunner on a vertical wall and one at the bottom. Wave upon wave of nasties come into the zone, and must be shot down before they reach either wall, where neither gun can reach them and they advance toward you. You can try to escape perpetually, since your movements wrap around the screen borders, at least until another enemy has reached your wall, but it is better to use up one of your electro bolts that will erase everything on the screen.


Laser Zone VIC-20 The explosions are quite unique
Laser Zone ZX Spectrum Game over
Laser Zone ZX Spectrum Bad guys appear very quickly and can shoot in either direction
Laser Zone ZX Spectrum The next screen displays the player(s) options

Alternate Titles

  • "Lazer Zone" -- VIC-20 title
  • "Laserzone" -- C-16 advertisement title.

User Reviews

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Critic Reviews

Commodore User VIC-20 Dec, 1983 19 out of 20 95
Commodore User VIC-20 Nov, 1983 18 out of 20 90
Crash! ZX Spectrum Apr, 1984 81 out of 100 81
Sinclair User ZX Spectrum May, 1984 8 out of 10 80


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C-16 port

The game was also ported to the Commodore C-16 and released in 1986 as part of the compilation Matrix & Laserzone by Ariolasoft. Advertisement of the game points out it was re-written for the C-16, with "even faster fire-rate" than the original while still keeping the "hallucinatory camels" in the game (Source: Advertisement as printed in Computer Gamer #16, 1986/7).
Contributed to by Игги Друге (44956)