User review spotlight: Ultima IV: Quest of the Avatar (DOS)

Last Duel: Inter Planet War 2012

Last Duel: Inter Planet War 2012 Commodore 64 Title

MISSING COVER

MobyRank MobyScore
Atari ST
64
...
Commodore 64
...
0.6
Arcade
...
...

User Reviews

There are no reviews for this game.


Our Users Say

Platform Votes Score
Amiga 1 0.6
Amstrad CPC 1 0.6
Arcade 1 2.0
Atari ST Awaiting 1 votes...
Commodore 64 1 0.6
DOS 1 0.6
ZX Spectrum 1 0.6
Combined MobyScore 6 0.8


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
80
Atari STAtari ST User
This is a fast do or die zapping game that succeeds where many pretenders fail. The plot isn't exactly original, but the gameplay is totally addictive and will cause much wear and tear to your joystick. Strap yourself down, hold on to your joystick as if your life depended on it and get those nasties before they get you.
70
AmigaThe Games Machine (UK)
Unfortunately, Last Duel is a bog-standard two-player game with little interest added by the two vehicles and leaping car - shades of LED Storm here, with level three being particularly inspired from the racing game. Duel is nothing amazing about but worth looking at if driving shoot-'em-ups are your thing.
63
Atari STST/Amiga Format
Last Duel is another release from Tiertex, the people who created Thunderblade. It's not in the same league but that doesn't stop it from being a fairly good release. The graphics aren't brilliant and it wouldn't win any prizes for innovate techniques but being a vertically scrolling shoot-em-up, it's the type of game that'll have you hooked for hours.
63
ZX SpectrumThe Games Machine (UK)
Unfortunately, Last Duel is a bog-standard two-player game with little interest added by the two vehicles and leaping car - shades of LED Storm here, with level three being particularly inspired from the racing game. Duel is nothing amazing about but worth looking at if driving shoot-'em-ups are your thing.
62
Amstrad CPCACE (Advanced Computer Entertainment)
It's standard arcade fare, enlivened only by the two-player option. Fair enough for shoot-em-up fans but offers nothing special.
61
Atari STACE (Advanced Computer Entertainment)
It's standard arcade fare, enlivened only by the two-player option. Fair enough for shoot-em-up fans but offers nothing special.
61
AmigaThe One
More importantly, the gameplay is very slow (even on the later levels) and there's never any really frantic action. The simultaneous two-player option doesn't help matters as the small playing area makes things very cluttered. On the plus side there's an atmospheric theme tune and bouncy in-game jingles that add to the game, but not enough to redeem it. If you've already got Xenon or Sidewinder you'll be used to classier shoot 'em ups than this by now.
60
Atari STThe One
More importantly, the gameplay is very slow (even on the later levels) and there's never any really frantic action. The simultaneous two-player option doesn't help matters as the small playing area makes things very cluttered. On the plus side there's an atmospheric theme tune and bouncy in-game jingles that add to the game, but not enough to redeem it. If you've already got Xenon or Sidewinder you'll be used to classier shoot 'em ups than this by now.
60
ZX SpectrumYour Sinclair
Last Duel is fast and tricky but it's a bit too samey for my liking. The vertical scrolling is smooth and fast, but the road overlaps onto side screens and scrolling in this direction is a bit jerky. Colour is limited as usual, which is a pity and makes a fast moving game like this all the more tricky, as you have to distinguish between incoming and outgoing bullets! Another little moan is that the game is a multi-load and it's always more difficult to get into a game when you have to break off the gameplay to load each level. On top of all this, value for dosh, in my opinion, is affected by the fact that this game only comprises six levels.
55
Atari STComputer and Video Games (CVG)
The graphics are quite nice. The scrolling is a little slow, and the left and right scrolling is downright appalling. The sprites are quite smoothly animated, but the collision detection is a little on the stingy side. On the whole the game is reasonable. Not a stormer, but not a dire. Well, at least it's better than LED Storm.
55
Amstrad CPCThe Games Machine (UK)
Unfortunately, Last Duel is a bog-standard two-player game with little interest added by the two vehicles and leaping car - shades of LED Storm here, with level three being particularly inspired from the racing game. Duel is nothing amazing about but worth looking at if driving shoot-'em-ups are your thing.
49
ZX SpectrumACE (Advanced Computer Entertainment)
The craft movement is slow, which makes this version prohibitively difficult to play.
49
Commodore 64Power Play
Last Duel ist ein höchst durchschnittliches Ballerspiel mit Extras, das sechs recht eintönige Levels zu bieten hat.
46
AmigaPower Play
Abgrundtief schlecht ist Last Duel nicht, aber leider überflüssig wie ein Kropf. Es gibt einfach zu viele Ballereien, die spielerisch ähnlich sind, aber mehr Spaß machen. In den nur sechs Levels findet man nichts, was einen vom Hocker reißt. Am überzeugendsten ist noch der Zwei-Spieler-Modus, aber alleine ballen man sich recht lustlos durchs Universum. Die Amiga-Version bietet ein paar nette Digi-Musikstücke und schön bunte Grafik. Das vertikale Scrolling ist sauber, doch steuert man nach links oder rechts, ruckt es schauderhaft. Für ein Vollpreis.Computerspiel steckt zu wenig in dem Programm drin. Das spielt man mal zehn, fünfzehn Minuten, aber damit hat‘s sich auch schon. Nur für Leute, die prinzipiell auf alle Spiele scharf sind, in denen man Raumschiffe wegzappen kann. Ansonsten gibt‘s nur Grund zum Gähnen.
43
Commodore 64The Games Machine (UK)
The scrolling on Last Duel is slow and a little juddery, the backgrounds are simple and blocky and sometimes offensive to the eye. The sprites are adequate but the effect of the three-wheeled vehicle jumping is pathetic, and the two-player element adds little to this, the weakest of all the versions.