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Last Ninja 3

MobyRank MobyScore
Atari ST
Amiga CD32
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The third in the Last Ninja series sees you as Armakuni, the Last Ninja. He is drawn again into a battle with evil Shogun Kunitoki. The battle will take place among the temples of Tibet, the source of the Last Ninja's mystical strength. The Shogun intends to corrupt these Buddhist temples, to destroy the source of power for Armakuni and his emerging Ninja brotherhood. Armakuni must stop the Shogun's evil scheme.

The game retains the mix of martial arts combat (hand-to-hand and with various weapons), puzzles involving various objects you find on your way, and navigating your way around obstacles. However, it also introduces Bushido, necessary to complete each level. Bushido is earned by fighting honorably, by fighting enemies with the same weapon as them or in hand-to-hand combat, and not fleeing from a battle.

The levels correspond to the elements that combine to make up a Ninja's power, Earth, Water, Wind, Fire and Void.


Last Ninja 3 Atari ST That's got to hurt
Last Ninja 3 Amiga The bridge will lead you to other side of the building.
Last Ninja 3 Atari ST High scores
Last Ninja 3 Atari ST Title screen - the word Last isn't used

Alternate Titles

  • "Ninja Three" -- In-game title
  • "Last Ninja Three" -- Alternate spelling
  • "Last Ninja III" -- Alternate spelling (C64 media)

Part of the Following Groups

User Reviews

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The Press Says

Datormagazin Commodore 64 May 10, 1991 96 out of 100 96
Computer and Video Games (CVG) Commodore 64 Apr, 1991 94 out of 100 94
Zzap! Commodore 64 Mar, 1991 93 out of 100 93
Datormagazin Amiga Nov, 1991 92 out of 100 92
Joystick (French) Atari ST Jul, 1992 87 out of 100 87
Amiga Games Amiga CD32 Oct, 1994 61 out of 100 61
Power Play Amiga Mar, 1992 56 out of 100 56
Official Nintendo Magazine Wii Feb, 2009 44 out of 100 44
Amiga Joker Amiga CD32 Jul, 1994 22 out of 100 22
Nintendo Life Wii Dec 13, 2008 1 Stars1 Stars1 Stars1 Stars1 Stars1 Stars1 Stars1 Stars1 Stars1 Stars 10


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Virtual Console version

Last Ninja 3 was discontinued on the Virtual Console in Europe on February 23, 2010, in consequence of a bug in the game that results in the game being frozen at the end of the first stage, with any progress impeded to the gamer, and was unable to be fixed.
Contributed to by Martin Smith (63197), gamewarrior (5067) and Silverfish (1306)