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Description

The third in the Last Ninja series sees you as Armakuni, the Last Ninja. He is drawn again into a battle with evil Shogun Kunitoki. The battle will take place among the temples of Tibet, the source of the Last Ninja's mystical strength. The Shogun intends to corrupt these Buddhist temples, to destroy the source of power for Armakuni and his emerging Ninja brotherhood. Armakuni must stop the Shogun's evil scheme.

The game retains the mix of martial arts combat (hand-to-hand and with various weapons), puzzles involving various objects you find on your way, and navigating your way around obstacles. However, it also introduces Bushido, necessary to complete each level. Bushido is earned by fighting honorably, by fighting enemies with the same weapon as them or in hand-to-hand combat, and not fleeing from a battle.

The levels correspond to the elements that combine to make up a Ninja's power, Earth, Water, Wind, Fire and Void.

Screenshots

Last Ninja 3 Amiga Fighting with enemy.
Last Ninja 3 Atari ST Roll out the barrel
Last Ninja 3 Amiga Level 4.
Last Ninja 3 Amiga Do not try to get to that door. It's a trap!

Alternate Titles

  • "Ninja Three" -- In-game title
  • "Last Ninja Three" -- Alternate spelling
  • "Last Ninja III" -- Alternate spelling (C64 media)

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User Reviews

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Critic Reviews

Your Commodore Commodore 64 Jan, 1991 100 out of 100 100
Computer and Video Games (CVG) Commodore 64 Apr, 1991 94 out of 100 94
Amiga Action Amiga Oct, 1991 94 out of 100 94
Zzap! Commodore 64 Mar, 1991 93 out of 100 93
64'er Commodore 64 Jun, 1991 9 out of 10 90
ST Format Atari ST Jul, 1992 72 out of 100 72
ASM (Aktueller Software Markt) Amiga CD32 Aug, 1994 8 out of 12 67
Power Play Amiga Mar, 1992 56 out of 100 56
Power Play Commodore 64 Aug, 1991 53 out of 100 53
Amiga Joker Amiga CD32 Jul, 1994 22 out of 100 22

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Trivia

Konix Multisystem version

The game was slated to be released for the ill-fated Konix Multisystem console – before any other format. Here, not only only was the game cancelled, but the entire console was cancelled, with the Ninja 3 port already featuring most of the graphics, controls and the basic workings of the game. Footage of an early demo can be seen at the Slipstream site.

Virtual Console version

Last Ninja 3 was discontinued on the Virtual Console in Europe on February 23, 2010, in consequence of a bug in the game that results in the game being frozen at the end of the first stage, with any progress impeded to the gamer, and was unable to be fixed.

Awards

  • Commodore Format
    • November 1994 (Issue 50) – #7 The Bottom 10

Contributed to by Martin Smith (62959), gamewarrior (5060) and Silverfish (1296)