Last Rites

Moby ID: 6383

[ All ] [ DOS ] [ Windows add ]

DOS screenshots

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Main menu.
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Mission objectives, but who cares about them in such games.
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These tiny groups of pixels in front of the screen is actually zombies.
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Testing Uzi on nearest enemies.
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Found a new gun!
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Shotgun in Last Rites is even more violent weapon, than in Doom.
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That sprite reminds me about Ultima Underworld.
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Statistics screen.
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Four blue bars in the right upper corner shows health condition of your teammates.
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Just like in good old Doom, there're explosive barrels. The only interactive element in most of 3d shooters.
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To switch or not to switch?
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Time to fry some bacon.
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This twitching pile of gore used to be one of your squadmates.
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Tough to see, but there's an impressive amount of zombies coming your way.
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Many missions have you finding and activating objects.
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This mission has you escorting this little robot.
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Some excellent loading screen art between levels.
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There's no automap. Wall-mounted ones are the best you get.
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Traces of humor throughout the game.
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A group of rogue mercs have set up deadly turrets on this block.
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Down into the sewers for this mission.
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Enemies are sprites, so height differences betray their flatness.
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Out of the city and into some research facilities.
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A fully upgraded Shredded cannon makes short work of tough gray zombies.
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Found the subterranean portal to Professor Mordae's lair.
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Mordae's been up to some occulty things in his world.
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Flying, exploding skulls!
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Made it to Mordae, and the final showdown begins.
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Loading
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Gore
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Small bugs
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