DescriptionLast Window: The Secret of Cape West is an adventure video game. It is a follow-up to Hotel Dusk: Room 215, and has the same main character, Kyle Hyde. Kyle is a ex-police agent. It takes place in 1980, one year after Hotel Dusk: Room 215. The characters in the game look like they have been sketched with a pencil.
Last Window plays the same as its predecessor, Hotel Dusk. On the touchscreen you see a map of your surroundings, with your character, and on the top screen you see through the eyes of Kyle Hyde. The game can be controlled either by using your stylus to direct Kyle on the map, or with the Control Pad. The goal is to talk to other characters, and get information to solve mysteries surrounding Kyle Hyde.
One of the main differences between Last Window and Hotel Dusk is in how they handle different choices. While Hotel Dusk would punish you with a wrong choice by ending in a Game Over screen, Last Window instead chooses to handle this by changing the story itself, rather than making the game instantly end.
There are no Nintendo DS screenshots for this game.
- "ラストウィンドウ 真夜中の約束" -- Japanese spelling
- "Last Window: Mayonaka no Yakusoku" -- Japanese title
- "Last Window: Le secret de Cape West" -- French title
- "Last Window: Il Segreto di Cape West" -- Italian title
- "Last Window: El secreto de Cape West" -- Spanish title
- "Last Window: Das Geheimnis von Cape West" -- German title
Part of the Following Group
There are no reviews for this game.
The Press Says
|4Players.de||Oct 25, 2010||84 out of 100||84|
|RPGFan||Mar 02, 2011||81 out of 100||81|
|Nintendo Life||Sep 16, 2010||80|
|IGN UK||Sep 17, 2010||7.5 out of 10||75|
|Eurogamer.net (UK)||Sep 15, 2010||7 out of 10||70|
|Jeuxvideo.com||Sep 20, 2010||14 out of 20||70|
There are currently no topics for this game.
ReferencesWhen looking at Kyle's suits in his cupboard, he comments "I like suits. They're comfy and easy to wear." One of the young trainers in the original Pokémon Red Version said a similar thing about shorts before he began his battle with the player.
Character Animation Supervision: