DescriptionThe year is 1993. The protagonist's ancestors, the Winthrops, have obviously dealt with black magic and perhaps even pacts with the demons. Now their mansion is invaded by horrifying creatures, and it is up to the brave hero(ine) to venture inside, solve the mystery, and above all - survive.
The Legacy: Realm of Terror is a role-playing game with adventure elements. The player navigates the protagonist through the 3D locations of the mansion from first-person perspective. The environment must be explored, and items procured in order to solve puzzles and advance in the game.
Beside these adventure game features, the game plays like a RPG, with character customization, equipment, and combat. The player can select one of the eight pre-made characters (four male, four female) to control in the game. Characters' attributes and skills are divided into three categories, which correspond to pure physical traits, supportive techniques (such as healing), and dexterity in usage of firearms and smaller melee weapons.
The player relies on magic spells in combat; those can be acquired and upgraded from spell pages found in the game world. There are offensive, supportive, and restorative spells in the game. Resting, consuming food, and even meditating affects the player character's condition as well.
Combat takes place in the same environment as exploration, utilizing a real-time system, which requires the player to quickly select commands ("Aim" and "Hit" for weapon attacks, and the corresponding spell icons for magic).
- "The Legacy" -- European title
- "Haunted House" -- Working title
Part of the Following Groups
The Press Says
|All Game Guide||1998||80|
|Power Play||Dec, 1992||77 out of 100||77|
|PC Games (Germany)||May, 1993||70 out of 100||70|
|PC Player (Germany)||Apr, 1993||70 out of 100||70|
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Cancelled Amiga versionAn Amiga AGA conversion was in development for a while.
Collector's EditionRadioShack released a Collector's Edition of this game in a black box with only The Legacy: Realm of Terror in red font on the box. Inside, the manual and disks were covered in fake spider webs. There was also a small white plastic disk that activated when the box was opened which would “moan” and make other scary sounds.
InspirationThe storyline of The Legacy (and particularly the grim Victorian house where the game takes place) was inspired by Edgar Allan Poe's tales.
SavegameUpon successful completion, The Legacy created a small binary file WINNER.INF and informed the player that the file should be kept. The contents of the file seem to indicate that it was intended for use in a planned sequel, to import the victorious player's character - unfortunately, no sequel was ever made.
VideosThe opening, title, and ending cinematic sequences were stored in a common animation format and were not hidden, encrypted, or otherwise obscured. This made viewing them very easy.
Information also contributed by Jaromir Krol, Martin Smith and saladpuncher
Related Web Sites
- IGCD Internet Game Cars Database (Game page on IGCD, a database that tries to archive vehicles found in video games.)
- The Magnetic Scrolls Memorial (Fan-page with lot's of information, collectors information, documents & help.)