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The Legend of Kyrandia: Book 3 - Malcolm's Revenge

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Everyone blamed the jester Malcolm for allegedly turning everyone to stone and killing the King and the Queen of Kyrandia. Their son Brandon eventually turned Malcolm himself into stone. However, a thunderbolt strikes the jester, liberating him from his predicament. Now it's his turn to tell the world his version of the truth, whether in his usual mischievous manner or by becoming a nicer person.

Malcolm's Revenge is the third entry in the Legend of Kyrandia series and, like its predecessors, an adventure game focusing on inventory-based puzzles. The basic gameplay is similar to the previous entries: the "smart cursor" is responsible for all the actions in the game - taking, using, talking, etc. During conversations, it is possible to control Malcolm's level of truthfulness as well as his "good" and "bad" attitude. Many puzzles in the game have multiple solutions, though the main story remains unchanged for the most part.


The Legend of Kyrandia: Book 3 - Malcolm's Revenge DOS This is Hell. Seriously. Elvis is there (?), and people are waiting for their turn to be judged
The Legend of Kyrandia: Book 3 - Malcolm's Revenge DOS Toy blueprints are floating above the machine in the factory. Naturally, this is a puzzle to be solved
The Legend of Kyrandia: Book 3 - Malcolm's Revenge DOS Malcolm frequently comments on the things he sees. The game has a "laugh track" of the audience - like in TV comedy shows - that makes what he says sound even funnier
The Legend of Kyrandia: Book 3 - Malcolm's Revenge DOS As we can see, Westwood always puts standards in making nice pre-rendered animations

Alternate Titles

  • "凯兰迪亚传奇3:玛尔寇的复仇" -- Chinese spelling (Simplified)
  • "Kyrandia 3" -- Informal title
  • "Fables & Fiends - The Legend of Kyrandia: Malcolm's Revenge, book three" -- Post-trilogy title

Part of the Following Groups

User Reviews

Let me tell you my side of the story... DOS Cor 13 (174226)
A worthy closing of the Kyrandia Saga! DOS Rantanplan (1685)

Critic Reviews

High Score DOS Feb, 1995 5 out of 5 100
ASM (Aktueller Software Markt) DOS Dec, 1994 11 out of 12 92
PC Games (Germany) DOS Nov, 1994 90 out of 100 90
PC Gamer DOS Jan, 1995 88 out of 100 88
Power Play DOS Nov, 1994 87 out of 100 87
MikroBitti DOS Jan, 1995 85 out of 100 85
GameTrip.net DOS Aug 05, 2009 8 out of 10 80
PC Joker DOS Dec, 1994 79 out of 100 79
Quandary DOS Feb, 1995 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars 70
High Score Macintosh May, 1996 3 out of 5 60


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  • If you use Kyrandia's transporters often enough, when Malcolm emerges at the Bluffs, he'll have a fly's head instead of his own. This is a reference to The Fly, a movie about a scientist whose genes get combined with a fly's in his machine, and he ends up turning into one.
  • Sometimes Faun will appear in the jungle swinging on a rope. This is what he did sometimes in Zanthia's hut in the second game, Hand of Fate, if Zanthia walked back into the hut after leaving the first time.
  • The points system was implemented in order to mock Sierra adventure games. There is no way to acquire all the points in the game.


  • Power Play
    • Issue 02/1995 – Best Adventure in 1994
Information also contributed by Matan Bareket

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Contributed to by POMAH (36361), Sciere (330114) and MAT (104115)