Advertising Blurbswww.nintendo.com – Nintendo 64:
Developer High Voltage Software has done a did a marvelous job of integrating LEGO SYSTEM themes into the go-go world of video-game racing.
From the cylindrical heads of the miniature drivers to the LEGO-like crash barriers, everything looks like it comes straight from that 10,000-piece dream set you asked for last birthday. In all there are five circuits comprising 12 LEGO SYSTEM tracks (plus backward versions), based on four of LEGO's coolest themes: Pirates, Castle, Space and Adventurers.
Other modes include single race, two-player head-to-head race and time attack. The full course catalogue:
Royal Knights Raceway
Imperial Grand Prix
Desert Adventure Dragway
Magma Moon Marathon
Dark Forest Dash
Tribal Island Trail
Amazon Adventure Alley
Ice Planet Pathway
Pirate Skull Pass
Adventure Temple Trail
Alien Rally Asteroid
Players have complete control over the creation of their vehicles, and are even be able to piece together a custom driver to sit behind the wheel. Car and driver can then be taken for a test drive. If you don't like what you've built, continue working on your creation until you're ready to save it to a Controller Pak. It's easily the most versatile vehicle-edit feature since Penny Racers.
Players must defeat a racing champion in each of the LEGO SYSTEM worlds, with the familiar faces including Alpha Dragonis, Sam Grant, Rob 'n' Hood and Captain Redbeard. Each champion has a unique personality and driving technique. We're guessing that Redbeard isn't programmed to be a defensive driver.
Power-ups like turbo boosts, oil slicks and grappling hooks help ruin the day for rival drivers. If you can use these items to overcome the champion's home advantage, you'll be rewarded with pieces from the LEGO champ's ride. By the time you finish all the circuits, your car will be sparkling with new pieces stolen from the competition. That's high-stakes racing!
Contributed by Evil Ryu (51683) on Aug 16, 2005.