Viewing Release: All Amiga Amstrad CPC Atari ST Commodore 64 DOS MSX ZX Spectrum

Amstrad CPC Screenshots

[Loading screen]

Loading screen

[Title screen]

Title screen

[The level editor]

The level editor

[You move through the maze, adding barriers as you see fir]

You move through the maze, adding barriers as you see fir

[Sound and music volumes are independent]

Sound and music volumes are independent

[Game start]

Game start

[Got a second bat]

Got a second bat


Atari ST Screenshots

[Intro screen.]

Intro screen.

[Main menu.]

Main menu.

[Level 1: Launch the ball down the corridor!]

Level 1: Launch the ball down the corridor!

[If the ball touches the side wall, it will come back to you quickly!]

If the ball touches the side wall, it will come back to you quickly!

[Horizontal obscacles - Hit the ball at the right angle to try and avoid them.]

Horizontal obscacles - Hit the ball at the right angle to try and avoid them.

[Fixed and moving obstacles, and a "sticky paddle" bonus to catch.]

Fixed and moving obstacles, and a "sticky paddle" bonus to catch.

[Level 2: No obstacles mean you can safely move further down the corridor.]

Level 2: No obstacles mean you can safely move further down the corridor.

[The ball bounces off obstacles and come back to you at different angles.]

The ball bounces off obstacles and come back to you at different angles.


DOS Screenshots

[Language selection]

Language selection

[Start menu]

Start menu

[Introduction -- a blinding flash of light (VGA)]

Introduction -- a blinding flash of light (VGA)

[Title screen (VGA)]

Title screen (VGA)

[Introduction -- a shiny ball hurtles off into the cosmos. You must follow! (VGA)]

Introduction -- a shiny ball hurtles off into the cosmos. You must follow! (VGA)

[Main menu (VGA)]

Main menu (VGA)

[Game options (VGA)]

Game options (VGA)

[Starting level 1. (VGA)]

Starting level 1. (VGA)

[Chasing madly after the ball. (VGA)]

Chasing madly after the ball. (VGA)

[Subsequent stages look much the same, though the obstacles change. (VGA)]

Subsequent stages look much the same, though the obstacles change. (VGA)

[Game over (VGA)]

Game over (VGA)

[High score table (VGA)]

High score table (VGA)

[Introduction -- a blinding flash of light (EGA)]

Introduction -- a blinding flash of light (EGA)

[Title screen (EGA)]

Title screen (EGA)

[Introduction -- a shiny ball hurtles off into the cosmos. You must follow! (EGA)]

Introduction -- a shiny ball hurtles off into the cosmos. You must follow! (EGA)

[Main menu (EGA)]

Main menu (EGA)

[Starting level 1. (EGA)]

Starting level 1. (EGA)

[Blitzing past a trademark Infogrames transparent wire-frame model. (EGA)]

Blitzing past a trademark Infogrames transparent wire-frame model. (EGA)

[Game over (EGA)]

Game over (EGA)

[Name entry on high score table (EGA)]

Name entry on high score table (EGA)

[Introduction -- a blinding flash of light (CGA)]

Introduction -- a blinding flash of light (CGA)

[Introduction -- a shiny ball hurtles off into the cosmos. You must follow! (CGA)]

Introduction -- a shiny ball hurtles off into the cosmos. You must follow! (CGA)

[Main menu (CGA)]

Main menu (CGA)

[Starting level 1. (CGA)]

Starting level 1. (CGA)

[Game over (CGA)]

Game over (CGA)


MSX Screenshots

[Loading screen]

Loading screen

[Title screen]

Title screen

[Play Select and Options screen]

Play Select and Options screen

[Level One]

Level One

[Move to a start position]

Move to a start position

[There goes the ball!]

There goes the ball!

[Catch that bouncing ball]

Catch that bouncing ball

[High score screen]

High score screen

[Options screen]

Options screen

[Player and Music select]

Player and Music select


ZX Spectrum Screenshots

[Loading screen]

Loading screen

[Title screen]

Title screen

[Main menu]

Main menu

[Options]

Options

[High scores]

High scores

[Game start]

Game start

[Avoid the Wall!]

Avoid the Wall!

[Try to guide the bat through the square (without missing the ball, natch)]

Try to guide the bat through the square (without missing the ball, natch)

[Game over]

Game over

[Two bats in play]

Two bats in play

[1 down, 49 to go]

1 down, 49 to go

[Empty spaces ahead]

Empty spaces ahead

[There's actually a second bat up there, virtually blocking the ball]

There's actually a second bat up there, virtually blocking the ball

[One of the first moving hazards]

One of the first moving hazards

[This is the (fairly) open position for a hazard]

This is the (fairly) open position for a hazard

[The banner at the top is a hazard]

The banner at the top is a hazard

[Get through the gap (which moves) to complete this level]

Get through the gap (which moves) to complete this level


 

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