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Line Rider 2: Unbound

MobyRank MobyScore
Nintendo DS
60
5.0
Wii
71
5.0
Windows
71
4.1

User Reviews

There are no reviews for this game.


Our Users Say

Platform Votes Score
Nintendo DS 2 5.0
Wii 2 5.0
Windows 3 4.1
Combined MobyScore 7 4.6


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
85
WiiGame Vortex
It may seem nitpicky to fault Line Rider 2: Unbound for control nuances and the lack of shared content between platforms, but the reality is that you'll finish the core game quickly. After you go through TechDawg's masterpieces, what then? You'll be spend lots of time with the editing tools, looking for new tracks online, and fresh ideas from other players. What's here in terms of controls will do you fine if all you intend to do is play through Story Mode. For those going deeper who can only afford one version, grab the Wii over the DS or other portables, for the screen real estate. There's no doubt that committed players will get comfortable with the controls and it's a safe bet that the huge installed base of Wii gamers will ensure loads of customized content. All the same, we can't help but point out a few areas this good game could have tweaked to become great.
81
Nintendo DSGame Vortex
Having a portable version of the classic that isn't cut off from all the neat online user-generated content makes this arguably the biggest, baddest Line Rider game yet. Purists may argue, but then how can you complain about the ability to draw tracks with the stylus? There are the obvious trade-offs in the DS with storage, but the solution seems to be that players will upload their tracks to the Web and keep them there for play online or download later. As long as the underlying software doesn't change radically, there's even the prospect of future versions that add enhancements but still allow players to enjoy the tracks they created on Line Rider 2: Unbound. At the very least, fans will want Line Rider 2: Unbound for the opportunity to have 40 TechDawg tracks collected in one place. Go Bosh!!
80
WindowsIGN
Line Rider's core concept is great, and this sequel does pretty much what it sets out to do: monetize the free online toy with added gameplay, visuals, and music. The story mode puzzles are inventive and provide a real sense of satisfaction when you finally get everything right. Creative types will be able to do a lot with the editor, and all users can extend the life of the game by sharing new content locally and online. There are some interface problems and it's dumbfounding that you can't tweak your graphics settings. But the unique gameplay and downloadable content might make it worth it.
80
Nintendo DSSnackbar-Games.com
If you're one of those people that became addicted to the Flash game, you'll have fun with the extra features and portability. If you didn't like it, there's nothing here to bring you around.
79
WiiGameZone
The most difficult thing about the controls is the one thing you can’t change: using the Wii remote to do everything. Line Rider started on the PC, where players use a mouse that is constantly resting on a desk or something else. In this version, you have to hold the remote up and point it at the TV at all times. Given that this is one of the first games of its kind, developers have not yet figured out how to make it, well, less stressful to the hand holding the remote. I’ve been a big supporter of the Wii and motion controls in general. At launch, the first-person shooters were terrible; a year later, Metroid Prime 3 showed ‘em how to do it right. I suspect (or at least hope) that is what’s in store for Line Rider 3, assuming a sequel is made. For now, unfortunately, you’re just going to have to endure the controls designed for Line Rider 2.
78
WiiIGN
Line Rider's core concept is great, and this sequel does pretty much what it sets out to do: monetize the free online toy with added gameplay, visuals, and music. The story mode puzzles are inventive and provide a real sense of satisfaction when you finally get everything right. Creative types will be able to do a lot with the editor, and all users can extend the life of the game by sharing new content locally and online. It's just too bad the interface couldn't have been made more user-friendly. Struggling to edit your lines will try your patience. But the unique gameplay and downloadable content might make it worth it.
77
Nintendo DSIGN
Line Rider's core concept is great, and this sequel does pretty much what it sets out to do: monetize the free online toy with added gameplay, visuals, and music. The story mode puzzles are inventive and provide a real sense of satisfaction when you finally get everything right. Creative types will be able to do a lot with the editor, and all users can extend the life of the game by sharing new content locally and online. It's just too bad the interface couldn't have been made more user-friendly. Struggling to edit your lines will try your patience. But the unique gameplay and downloadable content might make it worth it.
75
WindowsGame Vortex
The changes in Line Rider 2 may turn off fans who loved the simplicity of the original. Since you can still play the original for free, this game could be hard to justify as a purchase. There are multiple background layers, colorful graphics, and a new touch of "story," and new Puzzle Modes, so you are definitely getting something for your money. I'm still leaning toward the side of simplicity (and cheapness), appreciating what creativity can do with simple tools. This is, however, still a good game, and it's still Line Rider.
74
WiiCheat Code Central
Unbound on the Wii manages to nail the free-flow creativity of the original, while adding in enough actual gameplay and challenge modes to satisfy a broad range of tastes. The overtly kiddy vibe tends to get annoying quickly, unless you’re the intended demographic, but all-in-all this is a relatively good upgrade from a freeware to retail release.
73
WindowsDigital Entertainment News (den)
In the end, Line Rider 2: Unbound has its good qualities, but it won’t appeal to everyone. If you enjoy physics puzzles and don’t think you mind the sort of trial-and-error gameplay present here then it’s definitely worth a look, but others may not have the patience for it.
71
WiiNintendojo
Line Rider 2: Unbound is a fairly decent port of an interesting Flash game, but there are some problems keeping the Wii experience from fully living up to its potential. For one thing, the Wii interface isn't as accurate as it could be, meaning pencil lines can be off-center at best. As the game was designed to have been played with a mouse, it seems as though it might work better with the DS touch screen. Having to switch between tools by pointing at menus is somewhat cumbersome and could have been done better with button shortcuts. On the positive side, creating, uploading and downloading levels can provide a large amount of replay value for those who love the game, and the character designs are quite catchy. Overall, the results seem mixed, but the title may be worth a try for those who find the concept intriguing.
70
WiiGameSpot
It's hard to escape from Line Riders 2: Unbound's grip once it seizes hold of you. This simple puzzle game packs a surprising amount of depth, making hours fly by as you desperately try to pass a tricky course or baffle your friends with a crazy concoction of your own. Keeping a steady hand can be as difficult as solving puzzles in the Wii version, so be prepared to take frequent breaks to rest both your hand and your mind. It's a shame most puzzles rely on sheer perseverance instead of skillful line placement, though, and the learning curve is far too steep in the early stages. If you have the patience to learn the subtleties of sled-track design, there is a lot of value in this little package.
70
WindowsGameSpot
It's hard to escape from Line Riders 2: Unbound's grip once it seizes hold of you. This simple puzzle game packs a surprising amount of depth, making hours fly by as you desperately try to pass a tricky course or baffle your friends with a crazy concoction of your own. The PC version is slightly better than its DS counterpart because the latter suffers from control quirks, but the experiences are largely the same. It's a shame most puzzles rely on sheer perseverance instead of skillful line placement, though, and the learning curve is far too steep in the early stages. If you have the patience to learn the subtleties of sled-track design, there is a lot of value in this little package.
70
WindowsGames Radar
It’s all good, but it’s still a simple premise that wears out sooner rather than later for most folks – a free game that lasts this long is great, but when we’re shelling out actual money, we have higher expectations. Plus, the PC version has some strangely robust hardware requirements and limitations on how much you can adjust its graphics settings. Still, the magical appeal of the title remains, and the ability to share tracks via the internet could keep the marshmallows and cocoa flowing longer for devoted players. It’s impossible not to recommend this one for at least a rental.
70
Nintendo DSGamePro (US)
Tears were shed on principal (since the limit isn't absurdly low), and the liquid curved so well, that Bosh rode off the part of it that I drew in speedy red line and crashed through my other eye, drawn in orange breakables. Okay, I didn't actually do that, but you could if you wanted to, and send it to your friend, to boot. That is why this game is fun, that and the insane soundtrack (played on your command via the jukebox) that might actually warp your brain--maybe that's why this review is so silly--with its unexpectedly rad Moscow Circus track and obnoxious techno yodeling.
70
Nintendo DSGameSpot
It's hard to escape from Line Riders 2: Unbound's grip once it seizes hold of you. This simple puzzle game packs a surprising amount of depth, making hours fly by as you desperately try to pass a tricky course or baffle your friends with a crazy concoction of your own. The PC version is slightly better than its DS counterpart because the latter suffers from control quirks, but the experiences are largely the same. It's a shame most puzzles rely on sheer perseverance instead of skillful line placement, though, and the learning curve is far too steep in the early stages. If you have the patience to learn the subtleties of sled-track design, there is a lot of value in this little package.
70
Nintendo DSMygamer.com
Line Rider 2 has something for everyone, but the game’s main story mode is quite demanding. Getting the hang of the user interface will take some time, but become more comfortable the more time you spend with it. Solving each stage gives the player a huge sense of accomplishment but it is unfortunate that there is no option to save your perfected track. That option is designated for the WiFi mode of the game, where custom tracks can be created, uploaded, and downloaded. Line Rider 2 provides a unique amount of entertainment value on the DS and is worth checking out. Just be aware of this game’s high difficulty level. Check out the web’s free Flash version to get a taste of what this sequel holds.
64
Nintendo DSGameZone
Line Rider 2 is a unique experience for the DS that is only limited by a challenging interface. Yet once you get a decent track designed and watch your Rider sled away with reckless abandonment the excitement and fun kicks in.
62
WiiGame Informer Magazine
You can't save puzzle progress, so if it's half-finished and you have to take off, you must restart it all over again. Don't forget to go into the sound options and turn off that god-awful music.
60
WiiGames Radar
It’s all good, but it’s still a simple premise that wears out sooner rather than later for most folks – a free game that lasts this long is great, but when we’re shelling out actual money, we have higher expectations. Plus, the Wii Remote isn’t precise enough for the fine tuning you’re going to be doing, so expect more cramped hands and tedious redos than you might imagine. This is actually a big enough pain for us to knock a point off the Wii version’s score. Still, the magical appeal of the title remains, and the ability to share tracks via the internet could keep the marshmallows and cocoa flowing longer for devoted players. It’s impossible not to recommend this one for at least a rental.
60
Nintendo DSModojo
We're not fans of the original Line Rider and don't care for the iPhone version, but Line Rider 2: Unbound is a cool distraction and a great way to pass some time. Not only is Story Mode deep and engaging, but Puzzle Creation adds infinite possibilities. Thirty bucks is still too much to spend, but considering the value, you'll have fun if you do.
58
Wii1UP
As a creative tool Unbound is great, but as a game it feels a little sparse. Despite its seemingly casual nature, the technical side of Unbound shouldn't be underestimated -- it quickly frustrates players looking for a light challenge while rewarding the more dedicated who are willing to invest the time.
58
Windows1UP
As a creative tool Unbound is great, but as a game it feels a little sparse. Despite its seemingly casual nature, the technical side of Unbound shouldn't be underestimated -- it quickly frustrates players looking for a light challenge while rewarding the more dedicated who are willing to invest the time.
56
Nintendo DSCheat Code Central
In the end, it boils down to whether or not you enjoyed the first Line Rider. If you found yourself really addicted, Line Rider 2: Unbound might be worth a look. But, if you're like me and checked it out, then promptly found it shallow and not particularly exciting, you may want to take a pass. It's not a bad game; there are some good ideas here, and once you get a handle on the creation mechanics, then it's a fairly satisfying game. Still, the inconsistencies in difficulty and almost unfairly-steep learning curve are tough to overlook. The community features are impressive, and if that really appeals to you, then I guess checking out Line Rider 2 is probably worth it.
50
Nintendo DSNintendojo
It costs you $20. Most gamers won't even want to pick it up for $10. You're better off playing the online Line Rider, which gives you the same experience at no cost whatsoever.
50
Nintendo DS1UP
As a creative tool Unbound is great, but as a game it feels a little sparse. Despite its seemingly casual nature, the technical side of Unbound shouldn't be underestimated -- it quickly frustrates players looking for a light challenge while rewarding the more dedicated who are willing to invest the time.
50
Nintendo DSWorth Playing
Line Rider 2: Unbound doesn't really achieve what it had set out to do. The level designs produce too much trial-and-error to create real puzzles, and the new line formats often seem to add unneeded and unwanted detail. Line Rider is not entirely bad, and the Freestyle mode is good as a way to entertain a creative mind. Those who don't want to bother with creating their own artwork in this rather particular form, however, may wish to skip the title. Those who aren't sure either way should probably give the online original a try and decide from that.
35
Nintendo DSGame Critics
Line Rider 2: Unbound is a cute idea, but in my opinion it doesn't have the chops or the longevity to become a successful handheld title. For those curious about what sort of gameplay can be had with a sled and some imagination, my recommendation is to download the original and save yourself the headache of this unimpressive cartridge.
30
Nintendo DSNintendoWorldReport
Line Rider 2’s graphics are unimpressive to say the least; I've seen better-looking Flash games. Some of the musical tracks are catchy, but it's not enough to save the experience. Just bear in mind that the internet game is free, folks.