This open-source, freeware remake of an early entry
in the real-time strategy genre completely updates the presentation, changing the isometric graphic to full 3D rendering. The game remains the same basic strategy title, where the goal is to build lots of autonomous robots to destroy the opponent's machines and resources. The player controls a hovering aircraft that acts as a cursor, moving it around the map to show all the available installations and buildings, where machines are constructed and raw materials are harvested. Construction buildings have landing pads that open up menus with options.
A mini-map at the bottom shows the whole extension of the map, with blinking dots pinpointing the relative positions of the ship and the robots. When placing the aircraft on a factory, the construction menu appears where robots can be assembled from several different pieces, to give them singular abilities and weapons. The robots can be ordered about by landing on their heads, and choosing one of the options from a list of commands. The main objective is to send the robot army to take over the factories of the enemy and eliminate the opposing units. Besides recreating the default map, several new ones are included as well, some much more complex than the old, primitive original.
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