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||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Overall MobyScore (4 votes)
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Indie Game Magazine
Lasting Appeal: Osmos comes so close, but ultimately just misses the mark. Intensively challenging levels ruin the mellow mood, but too many become the biggest levels seem repetitive. A near-perfect short game becomes an underwhelming longer game. The first couple levels have excellent replay value, since there’s something addictive about mellow beauty of drifting orbs. I imagine I’ll pick this game up again from time to time, for the relaxed playstyle, delicate soundtrack and sparkling orbs, but I also imagine becoming annoyed with the later levels all over again.