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Liverpool (Amstrad CPC)

Liverpool   Amstrad CPC Loading screen

MISSING COVER

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100 point score based on reviews from various critics.
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Description

The Amstrad CPC appears to be the only released version of Grandslam's original vision of a licensed Liverpool FC game (a Striker-style forced perspective 3D game surfaced for 16-bit systems in 1992, and a slightly simplified top-view version for C64 a year later). A human player must represent Liverpool, and can play either single 1 or 2 player matches or a full league. The second team always wears white. The English Division 1 teams of the time are included, with their 11 first-choice players named. Attendances are calculated, and goalscorers are recorded.

The action is viewed side-on, and uses a power bar to affect the strength of passes and shots - two bars move along the bottom of the screen in sequence, and must be stopped as close together as possible to produce a good contact with the ball.

The ball sticks to a player's foot. Players appear to occasionally freeze, and sometimes two players will get jammed together, and need a third to move the ball. The view is very close-up, but a scanner of the whole pitch is provided, as well as a running clock.

Screenshots

Liverpool   Amstrad CPC Fixtures
Liverpool   Amstrad CPC Into the box
Liverpool   Amstrad CPC Attendances are unusual in an action game of this era
Liverpool   Amstrad CPC Loading screen

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The Press Says

The Games Machine (UK) Jul, 1990 62 out of 100 62
Computer and Video Games (CVG) Jul, 1990 9 out of 100 9

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Martin Smith (63138) added Liverpool (Amstrad CPC) on Feb 21, 2007