Atari ST Screenshots
Overview of the Weavers' village
Interacting with the environment
This tent looks promising...
Another cut-scene and the titular Loom(tm)
Now things really get moving
Armed with a staff, Bobbin must determine how to proceed
The gulls appreciate the spell's opening effects on the clam.
Lucasfilm company logo (EGA)
Learning the "Dyeing" and "Emptying" spells (Expert mode) (EGA)
Graveyard - Looks like the owl has preparations for dinner (Expert mode) (EGA)
If only spinning straw into gold works in real life (Expert mode) (EGA)
Peering into the future (Expert mode) (EGA)
That's one big waterspout! Time to un-waterspout it...(Expert mode) (EGA)
Voila! The terror spell does wonders to the local thugs! (Expert mode) (EGA)
Welcome to Dragon Airways...the only way to fly! (EGA)
That's one big anvil! (EGA)
This is where all the Weavers go in the end... (EGA)
The Weaver Island (VGA/CDROM)
This is you, Bobin Threadbare (VGA/CDROM)
A view of the Great Hall (VGA/CDROM)
Your first clue (VGA/CDROM)
Copy protection (Hebrew version)
Introduction (Hebrew version)
Lady Cygna's grave (Hebrew version)
The elders (Hebrew version)
Dame Hetchel (Hebrew version)
Lord Atroposs (Hebrew version)
Storm could be add one letter (VGA)
FM Towns Screenshots
So many ways to play Loom...
Ah, the magical game begins...
Bobbin at the starting location
Now I can become a jazz musician!
One of the Elders - no question here, this version looks much better than the PC EGA version
Inside Crystalgard - note the combination of two graphic styles: the whole bottom of the screen was taken from the EGA version without any changes
Bobbin looks into the future, but this particular motif wasn't used in the game
The Shore of Wonder - here I must admit: I really think it looks better in EGA
Rusty tells his side of the story
Another little example of designer laziness: the view is in VGA, but the rift - in EGA
Fell off the pier into the water
Entering the Guild of the Weavers
Using my staff to open the clam
TurboGrafx CD Screenshots
Choose your difficulty level!
...and magical title screen
Bobbin begins the game, all alone...
Options screen is different in TurboCD version
Going down to the village
Fool around with the clothes, coloring it green
Which draft to cast on this whirlwind?..
Conversation with Bishop Mandible, one of the game's villains
Invisible shepherds? Not good...
On top of the mountain, starting your adventure.
Elders quarrel amongst themselves.
Acquiring the weaving staff at the temple.
Acquiring the melody of light from the owls.
Trying to open the grave.
Trying to unwind the tornado.
Our hero is not afraid of getting a little wet for as long as it's for a greater cause.
A city entirely made of crystal.
Overhearing a rather shady conversation.
A crystal ball predicts your future and shows you what to do next.
Scaring a bunch of shepherds by turning into a dragon.
Camouflaging the sheeps to protect them from the dragon.
This dragon is apparently afraid of fire.
Casting a light in the dark cave.
Untwisting the bridge to create a path across the gap.
This boy fell asleep while looking for some dry wood.
Trying to enter the forge.