Loopz Screenshots

User Screenshots

Amstrad CPC version

Loading screen
Title screen
Starting piece
I made a loop
I made another loop
I used up all my tries, game over

Atari ST version

Ready to go
Main menu
Partial credits
Partial scores
There are 10 levels to progress through
Game A start
Formed one loop, which is about to disappear
Loops can be exotically shaped
Not all shapes are simple
Forming 2 separate loops to cover multiple eventualities
In a bit of trouble here
Nowhere further to go
On game B, finished loops aren't removed
As such, things can get tight more easily
Game C has distinct levels with passwords
With pieces removed, can you do a repair job?
What the rebuilt shape looks like
The second one
The third one in destroyed state

Commodore 64 version

Title screen
Starting piece
I made a loop
I used up all my tries, game over

DOS version

Start menu (VGA)
Starting with a clean board. (VGA)
Not yet achieving any loops/z. (VGA)
At last! A loop! (VGA)
Start menu (CGA)
I got this loop together even faster! (CGA)

Game Boy version

Title screen
Starting piece
I made a loop
I made another loop
I used up all my tries, game over

Lynx version

Title screen
Options
Gameplay

NES version

Title Screen
Starting piece
I made a loop
I made another loop
I used up all my tries, game over

Sharp X68000 version

Title screen
Main menu
Configuration, along other things you can change the board graphic here
Combat graphic
Crystal graphic
Woody graphic
Circuit graphic

ZX Spectrum version

Title screen