User Reviews

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Our Users Say

Platform Votes Score
Windows 16 3.9
Xbox 360 8 3.6
Combined User Score 24 3.8

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
WindowsPC Games (Germany) (Feb 20, 2006)
Sie sehen schon: In Die Schlacht um Mittelerde 2 geht gewaltig die Schlachtpost ab. Auch wenn der Film-Atmosphärenbonus aus dem letzten Jahr verflogen ist, das neue Spiel zu Tolkiens Fantasy-Welt macht einfach von vorn bis hinten Spaß. Gut, die Kampagnen hätten etwas länger ausfallen können, dafür sind aber alle 16 Missionen schön designt und geskriptet. Mehr zu tun gibt es im neuen, rundenbasierten Ringkriegmodus, bei dem Sie immer wieder neue Siegbedingungen und Spielregeln einstellen können - das sorgt für Dauermotivation. Als Vorbereitung für die Mehrspielergefechte dient der überarbeitete Skirmish-Modus. Toll: Auch Höhepunkt-Schlachten des Vorgängers wie Helms Klamm und Minas Tirith sind enthalten.
WindowsChrist Centered Game Reviews (Feb 15, 2006)
No bad language. Violence, but in the demo, all you are killing are fantasy creatures, though humans will be in the full game. There is some magic, but it is just generic fantasy magic, nothing occultic. This is a great RTS, and I recommend it to everyone. It blows Empire at War out of the Water.
WindowsPC Powerplay (Mar 01, 2006)
Schlacht um Mittelerde 2 bietet alles, was ich mir von einem Strategiespiel wünsche: spannende Kampagnen, abwechslungsreiche Missionen, vielfältige Helden, Völker, Truppentypen und Spezialfähigkeiten. Außerdem mag ich es, wenn mir ein Spiel nicht bestimmte Taktiken aufzwingt, sondern vielfältige Vorgehensweisen unterstützt - und das ist hier der Fall. Wie im Vorgänger stört gelegentlich die suboptimale Wegfindung meiner Truppen. Hier hilft der Plaungsmodus, mit dem ich meine Truppenbewegung samt Formationen festlegen kann. Apropos Formationen: Die sehen zwar vor dem Gefecht super aus, im Durcheinander auf dem Schlachtfeld ist von der ursprünglichen Ordnung aber kaum noch etwas zu sehen.
WindowsPC Action (Mar 20, 2006)
Die Spielwelt Mittelerdes lebt richtig auf: Geniale Sounds, die man aus der Filmtrilogie kennt, hervorragende Musik von Howard Shore, eine Atmosphäre, so dicht wie ich an jedem zweiten Wochenende. Optisch überzeugen mich die neu gestalteten Karten. Auch wenn mir klar ist, dass höhere Polygonzahlen bei den Figuren zu Lasten der Leistung gingen, die grob wirkenden Einheiten gefallen mir nicht so recht. Egal, spielerisch rockt das neue Mittelerde umso mehr, vor allem der Ringkrieg-Modus ist eine feine Sache. Damit verbringe ich mit Sicherheit etliche Wochen. Auch die vielen kleinen Einstellschräubchen im Mehrspieler-Modus bedeuten für mich mehr Abwechslung im Spiel.
WindowsGamePro (US) (Mar 06, 2006)
Battle II's single-player campaigns deviate from the originals' "Risk-style" dynamic map conquest mode that has become popular among RTS and team-based shooter games. The campaigns offer good and evil storylines, each with 8 linear missions. This storyline chronicles the never-before-seen battles in the north, where the Dwarves and Elves struggle for survival against Sauron's Goblins. The single-player game's focus shifts to these three new factions, and also introduces several locations, including Celduin, Erebor and even the Shire.
WindowsIGN (Mar 02, 2006)
There was no faulting Battle for Middle-earth for use of franchise. Out of all of the Middle-earth inspired games I've seen come out over the last few years, it captured the grandeur and epic conflict that the books and histories so eloquently detail. In this respect Battle for Middle-earth II only adds to the fun by shifting the focus to an entirely different part of the War of the Ring that fans might not even be aware of.
WindowsJustPressPlay (Mar 16, 2006)
This game is one of my new all-time favorite RTS games. I playedEmpire at War and still feel that this one takes the cake in terms ofrecent RTS releases. There are a bunch of modes to choose from and youwill find yourself losing track of time for a while when playing thisgame. For fans of the stories, you will learn about other underlyingstory line from the Lord of the Rings books that a lot of people neverknow about from watching the movies only. And nothing matches the sightof seeing legions upon legions fighting each other in a battlefield andtrying to keep your wits and make sure your side comes out alive. Andlet us all give thanks that a developer seemed to finally listen to therequests of their customers and incorporate requested features and fixformer issues, it’s not often that you see that (especially with a bigtime developer like EA). With all the added features and new storylines, Lord of the Rings: Battle for Middle Earth 2 is without a doubt a must have.
WindowsGameplay (Benelux) (Mar, 2006)
Zeer knappe opvolger die tegemoet komt aan de grieven die het vorige spel opwekte, doch jammer genoeg nog niet perfect is.
Xbox 360GameLemon (Aug 10, 2007)
When you take the game in its totality, it is a noble attempt to bring and underrepresented genre to the consoles. It is a fun romp that puts a new spin on the LotR mythos, but it's far from a perfect game. A short Campaign mode, coupled with disappointing graphics stop the game just shy of true greatness. However, given the history of movie-related games, we should just be happy that EA actually put forth the effort to make a good game, rather than just cash in on a license. Go ahead and give this game a spin in your disc tray, just don't say I didn't warn you when you find yourself wandering the neighborhood looking for a good place to set up a troll pit or an archery range.
Xbox 360XBox Front (Aug 14, 2006)
Dass strategische Schlachtzüge auf dem PC durchaus gut spielbar sind und bei der Community immer wieder gut ankommen, stellt sich seit mehreren Jahren immer wieder unter Beweis. Aber ein Strategie-Titel auf der Konsole? Das war für die meisten Spieler bisher ein rotes Tuch. Grafisch und Soundtechnisch konnten vergangene Spiele des Genres zwar durchaus einen ordentlichen bis positiven Eindruck hinterlassen, die Steuerung ließ aber oftmals zu wünschen übrig. Das möchte Electronic Arts nun mit "Herr der Ringe: Schlacht um Mittelerde II" ändern und bringt das Strategiespiel für Knobelfans und alle, die es werden wollen, auf die Xbox 360.
Xbox 360Xboxdynasty (XD) (Oct 01, 2006)
Wer auf der Suche nach einem guten Strategiespiel ist und keinen guten Computer besitzt, der hält mit „Der Herr der Ringe: Schlacht um Mittelerde II“ genau das richtige Spiel in der Hand. Selbst wenn man von der Demo des Spiels, welche ja nur das Tutorial darstellte, enttäuscht wurde, sollte man sich das Spiel auf jeden Fall einmal aus der Nähe anschauen. Online als auch offline wird jeder voll auf seine Kosten kommen.
Xbox (Jul 18, 2006)
Lord of the Rings: Battle for Middle-Earth II is probably the best console RTS title on the market, which is a considerable feat given the genre’s lack of success away from the PC platform on which it has thrived. The genre’s inherent pitfalls do provide a bit of hindrance and the relative lack of opportunity to play as the trilogy’s more famous figures may cause even the die-hardiest of the die-hard Tolkien fans turn a blind eye to it, but getting the chance to trade in a keyboard and mouse for a handy console gamepad to play an RTS (and that opportunity not falling into a flaming pit of suck) is a tasty cake for which the application of the world of Lord of the Rings is an even tastier slathering of frosting.
WindowsLevel (Apr, 2006)
Nu vă așteptați la o experiență tactică de nivelul seriei Total War. Dacă ar fi fost așa, mi l-ar fi smuls Mareșalu' Ghinea din mâini. Eu, însă, sunt un RTS-ist de duminică și n-am nevoie de provocări imposibile care să-mi strice sâmbetele, ci mai mult de „distraxie”. Și Battle for Middle-earth II o oferă din plin.
Xbox (Aug 16, 2006)
All-in-all, The Lord of the Rings: The Battle for Middle-Earth II is as engrossing as it is pretty, while also offering up a rare control system that allows the game's core real-time strategy component to remain the right side of intuitively 'real-time' without ever lapsing into finger-breaking trials of game-pad frustration. An inaccurate positional cursor and occasional scroll stutters are the only minor quibbles amid a beautifully rendered and lovingly crafted action-oriented RTS package. Both offline and online, The Battle for Middle-Earth II is nothing short of a worthy addition to the Lord of the Rings videogame catalogue.
WindowsGame Informer Magazine (Apr, 2006)
Desperately trying to bring your archers to bear before a marauding fellbeast decimates your infantry corps is an incredible thrill. And crushing the hobbits under the boots of literally hundreds of troops even makes up for the pillow fight at the end of The Return of the King. The Battle for Middle-earth II delivers these moments one after another, and doesn't ever seem to run out of ways to make your hair stand on end with sheer awesomeness. For all its flaws, this is one of the best licensed games to ever hit shelves, and easily worth the price tag unless a bit of loose gameplay here and there is a dealbreaker for you.
Windows1UP (Mar 09, 2006)
When we look back in 10 years, BFME2 will likely be viewed as a great, if not exemplary, strategic foray into Tolkien's world. It's been a long, strange trip from Mike Singleton's late 1980s EGA efforts to the Jackson films and these tie-ins, but it's great that EA listened carefully to its fan base and did its best, for better or worse (but mostly for better), with the sequel. It's hard not to say something dull like "fans can't afford to miss it," but, you know, it's possibly the first time anyone's been able to say that about any Middle-earth game. Ever.
WindowsGameguru Mania (Mar 13, 2006)
Overall, I think The Battle for Middle-earth II is a great game. The good and The Evil campaigns are not really long, but the War Of The Ring game mode will surely add hours of fun with the game. Once you are tired of the single player part of the game, you can start playing online for countless hours of entertainment. The community base is big enough to keep you busy for a while. I'd recommend the game. Worth the time and the money.
WindowsActionTrip (Mar 06, 2006)
On the whole, any self-respecting Lord of the Rings fan should buy this game, despite the quirks that can be found in the plot itself. Of course, if you are a hardcore Tolkien enthusiast and if you're that picky about the narrative, Battle for Middle-earth 2 may not suit your taste. You should be aware though, that the atmosphere in this game sets an example for other real-time strategies. Many of you may acknowledge that the scale of battles cannot be compared to the likes of games such as Rome: Total War. Still, visually, this game has no flaws. The development team has clearly set certain standards in contemporary animation, design, as well as 2D and 3D art (bearing in mind that most unit models and locations are essentially based on movie concept art from the crew at Weta). The single-player campaigns are appealing. Although you won't encounter anything out of the ordinary in terms of gameplay, it's still a fun ride.
Xbox 360Armchair Empire, The (Sep 17, 2006)
With Lord of the Rings, Battle For Middle Earth II for the Xbox 360, though, EA has accomplished something a little unexpected—a fleshed out, uncompromised real-time strategy experience on a console. Of course, console RTS games aren’t entirely without precedent. Command & Conquer, for example, made a widely acclaimed appearance on the original Playstation, and it’s no surprise to see Louis Castle, the co-founder of Westwood studios and developer of that seminal RTS title, on the credits here as Executive Producer. What’s surprising is how well this game works when stripped of the standard keyboard and mouse interface that RTS fans are so familiar with.
Xbox (Jul 20, 2006)
Lord of the Rings: The Battle for Middle-Earth II is a fresh game for the RTS starved console gamers. There is always something to do in either the robust single player modes or the thrilling online multiplayer modes. While the game isn’t the exact same experience that the PC version offered, Xbox 360 gamers shouldn’t be alarmed. The title is packed full of features and boasts fun gameplay, with good graphics, and sound. If you were worried about the future of RTS games on home consoles, your fears have been put to rest. Lord of the Rings: The Battle for Middle-Earth II is the perfect game to occupy all your free summer time.
Xbox 360The Video Game Critic (Mar 27, 2010)
The game also does a lousy job of conveying the concept of "command points", which are necessary to carry out certain actions. There are sporadic frame-rate issues which cause the action to stutter at times. Even so, Battle for Middle Earth is addictive, and I enjoyed sending groups of troops all over the place to do my bidding. The stages are reasonable in length (under an hour), and an easy difficulty option lets you progress with minimal pain. Battle For Middle Earth is a satisfying strategy game and a good choice for novice RTS gamers.
WindowsGameSpot (Belgium/Netherlands) (Mar 03, 2006)
The Battle for Middle-earth II is zeker en vast een verbeterde uitgave ten opzichte van de vorige. Maar, gezien de hype waren de verwachtingen hoog gespannen. Mogelijk daarom voelt het alsof we hier en daar nog wat op onze honger blijven zitten, maar laat dit je vooral niet weerhouden om je opnieuw te laten onderdompelen in de boeiende wereld van Tolkien.
WindowsGameSpot (Mar 02, 2006)
The Battle for Middle-earth II is certainly a better version of 2004's great strategy game. With that said, for all the things it does new or differently than before, some aspects feel a bit undercooked. Still, this is probably the best Lord of the Rings RTS available, and by encompassing the whole of Tolkien's mythology, it really lets you battle for all of Middle-earth this time around.
Xbox 360GameSpot (Jul 07, 2006)
At last, the Xbox 360 version of The Lord of the Rings, The Battle for Middle-earth II has arrived, and we can see if EA's experiment to translate a PC real-time strategy game to a console is a success. Real-time strategy has been done on the consoles before, of course, but previous efforts have produced mixed results. However, since the power of the Xbox 360 is comparable to that of high-end PCs, EA felt that the time was right to try again, especially since it has a license that everyone is familiar with in The Lord of the Rings. So how does it play on the Xbox 360? The answer is surprisingly well. Apart from the control scheme, the game is virtually indistinguishable from the PC experience. As such, this is a pretty good introduction to real-time strategy for console gamers, and a good way to discover the joys of building up huge armies and using them to crush your opponents.
WindowsGame Informer Magazine (Apr, 2006)
As much as the pathfinding or ally AI let me down, this game gives you all the tools to make you feel like you're really participating in the important battles of Middle-earth - whether that's fortifying against counter-attacking goblin hordes with garrisoned fire archers or calling upon a wide range of readily available magic spells. That Tom Bombadil guy sure is a strange chap, but he saved my butt more than once.
82 (Jul 07, 2006)
Still, The Lord of the Rings: The Battle for Middle-Earth II has turned out to be a decent sequel to a superb original. The game has amazing graphics and largely maintains the solid gameplay of the original. It's unfortunate the changes weren't always for the best. The armies have become larger at the cost of some strategic depth. Nevertheless, if you're a fan of real-time strategy or if you liked the previous game, BfME 2 is a choice to be considered.
WindowsGameStar (Germany) (Mar, 2006)
Die Grafik hat mich völlig umgehauen. Ich habe in meinem Testerleben noch kein Spiel gesehen, das so wunderschön animiert war. Schlacht um Mittelerde 2 strotzt nur so vor witzigen Details wie dem faulenzenden Minengoblin, der eine Kopfnuss von seinem Boss kriegt. Ich habe Stunden damit verbracht, das Schlachtfeld nach solchen Nettigkeiten abzusuchen. Dafür habe ich die durchschnittliche Kampagne und den lauen Strategiemodus ratzfatz durchgespielt. Wie kann man die todsichere Tolkien-Lizenz derart verschenken? Die Story hätte ein Akkordautor aus der Heftromanliga besser hingekriegt.
Xbox 360IGN (Jul 05, 2006)
After having developed solid action games on the current generation, Electronic Arts quietly solidified the game rights to J.R.R. Tolkien's books to complement its valuable movie rights, and ever since, the behemoth publisher has been busy. For PS2 RPG fans, The Lord of the Rings: The Third Age took the license into quasi-Final Fantasy territory and for PC fans it's built a growing real-time strategy series called Lord of the Rings: Battle for Middle-earth, accessing its rich RTS development teams garnered from the acquisition of Westwood Studios a few years back. While EA is cynically perceived as a semi-evil license factory churning out dozens of sports games a year and using popular licenses to crank our decent non-sports games, the company's innovations usually go overlooked. For starters, we've got Lord of the Rings: Battle for Middle-earth II, which looks to pave the way for real-time strategies on consoles in this upcoming generation.
Xbox 360TalkXbox (Aug 13, 2006)
The Lord of the Rings trilogy has seen enormous success in theaters, on DVD, and even with the previous LOTR video games. The action tittles were good in their own right, but the massive battles featured in the movies seemed perfect for an RTS game. The PC version has been out for months, but now, EA brings Lord of the Rings: Battle for Middle Earth II to the Xbox 360 to allow console gamers in on the action.
80 (Mar 01, 2006)
Was für eine prächtige Kulisse! Ich dachte, den Aquariumeffekt gäbe es nur bei friedlichen Siedlern, aber ich könnte mir stundenlang diese rudernden Trolle oder Felsen werfenden Riesen anschauen. EA hat noch mal all die Jackson'schen Geister beschworen, die Fantasy-Fans zu Hunderttausenden in die Kinos trieb: Freut euch auf Arwens Flut mit galoppierenden weißen Hengsten oder die Peitsche des schwelenden Balrogs. Aber obwohl diese zweite Schlacht um Mittelerde optisch alle Register zieht und sogar mit neuen Völker, Zaubern, Bauprinzipien und Spielmodi auftrumpft, sinkt die heiße Begeisterung der ersten Stunden bald auf ein kühleres, wenn auch immer noch gutes Niveau. Denn statt ein Epos im Stile Tolkiens gibt's in der Kampagne bloß Fastfood - sie ist zu kurz und bietet kaum dramatische Würze.
80 (UK) (Mar 03, 2006)
Nevertheless, Battle For Middle Earth 2 is going to trip up and find itself crushed under a catapulted eight. I award that numeral grudgingly, because there's really nothing here that truly deserves great reward. But I had legions of fun. And, for this game at least, that counts for, oooh, pretty much everything.
80 (May 24, 2006)
Whilst The Lord of the Rings: Battle For Middle-Earth II does not provide much in the way of a drastic improvement over its predecessor, it is nevertheless a more than competent and enjoyable real-time strategy experience. If your idea of videogame serenity is taking control of some of the most famous characters from the equally famous fictional trilogy and a bit of fighting to boot, then you can't go far wrong. The mission mode is a disappointment, but The War of the Rings mode and the limitlessness of online play should see you fit until EA decide upon releasing the next The Lord of the Rings sequel, probably something they've made up themselves and fobbed off as the real thing. 'Found it buried next to Tolkien, we did. It's all true, honestly.'
80 (Apr 02, 2006)
Sicher, auch die Schlacht um Mittelerde 2 bietet eher seichte Filmlizenz-Schlachten, als anspruchsvolles, strategisches Gameplay, hat gegenüber dem platten Vorgänger aber meines Erachtens deutlich zugelegt. Dass die neue Storyline nicht an die Filme heranreicht, kann ich verschmerzen, dafür darf ich endlich frei bauen und deutlich mehr Truppen in den Kampf schicken – die Spielmechanik stimmt. Wenn nur noch der Strategiepart besser gelungen wäre, hätte das Spiel eine Award verdient gehabt. So aber bleibt ein gelungener, optisch imposanter Strategie-Titel für alle Tolkien-Fans und Anhänger des Vorgängers. Hardcore-Strategen dürfen den einen Ring aber durchaus meiden.
WindowsJoystick (French) (Mar, 2006)
Malgré tous les efforts déployés depuis le premier opus de la série, Electronic Arts n'arrive pas à nous pondre un STR idéal. Le déséquilibre des unités et les héros surpuissants empêchent pour l'instant le gameplay d'être au niveau de Dawn of War, par exemple. En revanche, question fun et spectacle, vous allez en prendre plein la vue. Un jeu à acheter en deux exemplaires, un pour s'amuser, l'autre à brûler sur l'autel du Dieu Patch.
Xbox 360Totally Gaming Network (Jul 21, 2006)
Overall the game plays very well and resembles some of the better RTS titles that I have played in the past. Live play is smooth and seamless with plenty of players available. Lord of the Ring fans and RTS fans alike should be very satisfied with this one. And if you've never played a real-time-strategy game before but have always had an interest, I would say that you won't find an easier one to cut your teeth on then this one.
80 (Mar 03, 2007)
Ciężko mi ocenić Bitwę o Śródziemie 2. Z jednej strony jest to tytuł niedopracowany, a w stosunku do poprzedniej części wręcz uwsteczniony – z drugiej natomiast solidny RTS, który świetnie sprawuje się w Sieci. Odstraszać może trochę cena, jeżeli chcemy mieć podstawę wraz z dodatkiem (a naprawdę warto zaopatrzyć się w taki właśnie zestaw), to musimy wysupłać na wszystko około 200 zł. Przypominam, iż jest to gra na PC, a nie na żadną z konsolę – gdzie taka cena mogłaby nie dziwić. Jeżeli jesteś fanem RTS-ów, a pierwszą część już przeszedłeś, sięgnij po Bitwę o Śródziemie 2. Nie zawiedziesz się, chociaż tak jak mnie, może Ci się wydać ona trochę gorsza od poprzedniczki. Jeżeli natomiast nie miałeś jeszcze styczności z Litrowymi RTS-ami, to najpierw sięgnij po część pierwszą.
WindowsUOL Jogos (Mar 22, 2006)
É impossível ficar indiferente às batalhas com centenas e mais centenas de unidades, prestando atenção às animações apuradas, como quando o enorme troll apanha um rochedo e brinca de boliche atirando-o contra um grupo de arqueiros, por exemplo. É esse tipo de ação cinematográfica que, a exemplo do antecessor, "Battle for Middle-Earth II" consegue oferecer como nenhum outro, ainda que a estratégia, às vezes, fique em um nível bastante superficial.
80 (Mar 02, 2006)
Après un premier volet de Bataille pour la Terre du Milieu qui a su séduire le grand public, EA nous propose un titre qui pourra aussi convaincre les joueurs un peu plus aguerris qui apprécient un tant soit peu l'oeuvre de Tolkien. S'éloignant du scénario des films, l'aventure proposée est plaisante et elle est complétée par un mode "Guerre de l'Anneau" bien sympathique et par un multijoueur qui, sans être révolutionnaire, boostera encore un peu la durée de vie déjà bonne du jeu.
Xbox 360VGcore (Jul 19, 2006)
Overall, Battle for Middle Earth II easily claims the title of best RTS ever to be ported to a console. While the control scheme EA created can't compete with a mouse and keyboard it is still the best one ever created. Invest enough time to learn the nuances and any gamer should be fine. The real treat of the game is the LOTR experience. EA was smart to acquire to full license rights to the LOTR world. Couple this with a moderately high replay value, and Battle for Middle Earth II doesn't look that bad. Go forth and enjoy the world of Middle Earth once again.
80 (Mar 13, 2006)
Le premier épisode de Bataille pour la Terre du milieu avait connu un véritable succès lors de sa sortie, avec des graphismes somptueux et une ambiance qui collait parfaitement à l’esprit du film de Peter Jackson. On pouvait seulement lui reprocher sa campagne sans saveur et son nombre peu élévé d'unité. Deux ans plus tard, Electronic Arts remet le couvert, avec un deuxième épisode qui a su se faire attendre grâce à une communication omniprésente (pour ne pas dire un matraquage), basée sur la diffusion massive de dizaines de trailers. Aujourd’hui, tout le monde a vu les images alléchantes du jeu : il ne reste donc plus qu’à savoir ce que vaut réellement ce second épisode des batailles de la Terre du Milieu.
WindowsYahoo! Games (Mar 01, 2006)
Bringing the visions of both Tolkien and Peter Jackson to life better than any other Lord of the Rings-licensed game to date, Battle for Middle Earth 2 is both a joy to look at and a clear step forward from its predecessor, thanks to some intelligent design choices. Sadly, the challenge level of its single-player side is more Simon Says than Sauron, but there's still much to like in this real-time strategy sequel.
Xbox 360GameDaily (Jul 05, 2006)
When it comes to making PC games work using a console game pad, most PC gamers and developers would say it's just not possible. Some PC games can make an easy transition, but Real-Time Strategy titles are almost exclusively left to the PC. Up until now, that has been a wise decision, but with the release of The Lord of the Rings, The Battle for Middle-earth II for Xbox 360, Electronic Arts has proved that it's not only possible, but relatively easy.
Xbox 360Pro-G (Jul 18, 2006)
PC and console gaming is becoming increasingly similar, with the majority of PC releases that would have been exclusive a few years back, now also cropping up on a next-gen system or two. The RTS is one genre that hasn't faired so well in this cross-platform age, with previous efforts to bring the mouse and keyboard controlled gameplay to consoles failing quite miserably. Unless consoles adopt PC-style keyboard and mouse control systems, it's unlikely that the RTS will ever be a perfect fit on a console, but EA have produced the first truly enjoyable modern RTS on a console. With Battle for Middle-earth II being the RTS chosen for such an honour, the source material could hardly have been more novice-friendly.
Xbox 360GameSpy (Jul 07, 2006)
'm a huge Tolkien nerd, and I've enjoyed both the PC RTS games for some time now. I'm very pleased with how TBfM-eII on the 360 turned out, and while it does have some issues, it's a shining example of how persistence and well-constructed game design can bring a classic genre of games to the unlikely console platform in true style. Fans of all things Middle-earth would be doing themselves a huge disservice to miss out on The Lord of the Rings: The Battle for Middle-earth II on the 360. I can't wait to see how future RTS console titles will refine this process even further. Recommended.
Xbox (Aug 03, 2006)
Immerhin ist es teilweise richtig gut gelungen, die Maus sinnvoll durch das Gamepad zu ersetzen: Egal ob Gruppenbildung oder Lassomethode - alles ist möglich. Allerdings nicht so präzise, nicht so schnell und intuitiv wie am PC. Man hat nie das Gefühl, seine Armee voll kontrollieren zu können. Vor allem die vielen Feinheiten im Truppen-, Helden und Formationsmanagement verlangen bei der Steuerung mit Bumper, Buttons & Co sehr viel Übung. Schade ist, dass man trotz der ansehnlichen Kulisse technisch nicht begeistern kann - hier habe ich mehr erwartet: Die Ruckler und vor allem die grobpixeligen Schatten sind einer 360 nicht würdig. Unterm Strich ist die Konsolen- der PC-Version grafisch und steuerungstechnisch unterlegen. Trotzdem bietet das Spiel immer noch gute Unterhaltung, wenn es kracht und lodert. Vor allem dank der vier interessanten Online-Modi, die es am PC nicht gibt, sowie des angenehm flüssigen Spielablaufs über Xbox Live.
Xbox 360XboxAchievements (Aug 19, 2007)
BFME2 is one of the best console adaptations of the RTS genre to date, despite a couple flaws including serious drops in frame rate at times. The control system, while not perfect, is a huge improvement over past attempts to bring the RTS genre to consoles and should serve to lay some good ground work for Command & Conquer 3, the next game from developer EA L.A.
Xbox (Aug 07, 2006)
Auf der einen Seite muss ich Electronic Arts meinen Respekt zollen, dass sie das Wagnis eingehen, ein Echtzeit-Strategie-Spiel für die Xbox 360 zu portieren. Auf der anderen Seite wirkt diese Umsetzung aber halbherzig und kraftlos! Die Ruckeinlagen und die pixeligen Schatten sind nur ein kleinere Teil der vielen Mini-Fehler, die sich in "Die Schlacht von Mittelerde II" geschlichen haben. Insgesamt bleibt dieses Spiel wohl eher ein Liebhaberstück. Für die breite Masse eignen sich das recht komplizierte Interface und die Ruckler nicht. Schade!
Xbox 360games xtreme (Aug 15, 2006)
The game is a solid game in terms of controls (with some frustrations) and gameplay. It is let down miserably by the frame troubles and stuttering however and this cripples it at times as the screen jerks to a halt. There are some downloadable maps on Xbox Live as of this review and if EA can fix the problems with the frame rates the game could certainly live up to the hype.
In the end, Electronic Arts has done a fine job with the Xbox 360 version of this game. I admit, I was skeptical about the controls. Thankfully, EA has proved that an RTS can be pulled off for a console system. I still prefer the PC for this genre, but The Lord of the Rings: Battle for Middle-earth II is a promising start of what could be a revelation for the industry.
WindowsGameslave UK (Apr 21, 2006)
Overall Battle for Middle Earth 2 is a solid and fun RTS game. However if you want realism and a game that requires you to read Sun Tzu's the Art of War then I recommend you go and buy Rome total war. Battle for Middle Earth II has lots of play time and therefore value. It also includes a Risk style game where you have to control all the parts of Middle-Earth, sadly this doesn't quite live up to the campaign levels.
WindowsGame Revolution (Mar 15, 2006)
Once again, the game takes place during the events portrayed in the trilogy. Sauron is mustering his forces, the good guys are mustering their wits, and Frodo has to get that damn ring into that cursed mountain. None of this should be new to anyone with a pulse. There are, however, a slew of new features in this sequel.
Xbox 360X-Power (Jul 06, 2006)
Al bij al zijn we zeker te spreken over Battle for Middle-earth II. Het heeft enkele tekortkomingen op console, maar probeert toch te compenseren met enkele extraatjes. Experimentele Xbox 360-eigenaars moeten dit spel zeker een kans geven!
Xbox 360Video Game Talk (Jul 27, 2006)
EA definitely got the console RTS ball moving the right direction with BFME2. The time they spent reworking the controls to the Xbox 360 controller really brought this genre a leap ahead. The short learning curve also makes it easier to get into, and people who are experienced with RTS will have a painless time adapting to the controls; purists however will never be pleased. If it wasn't for the few graphical issues this title quite easily would have received a grade of highly recommended, and in fact should these issues be addressed in a patch in the near future I'd consider revising the review. But the slowdown really blemishes the title and as a result I can only recommend this to gamers, like myself, have been itching to play RTS but would rather sit at their couch rather than at a desk char.
WindowsGameSpy (Mar 02, 2006)
Overall, The Battle for Middle-earth II is a competent and enjoyable RTS game. There's nothing really unique or ground-breaking here, and veteran RTS players will find it easy, but if you're a The Lord of the Rings fan just looking to smash stuff, you'll get some enjoyment out of it.
Xbox 3601UP (Jul 10, 2006)
LOTR: The Battle for Middle-earth 2 is a hard sell. It's been out on the PC for a few months to great reviews, and it's an RTS. Real-time strategy games and consoles are ancient enemies, and for good reason. RTS controls are precise and demanding in ways that console gamepads have never quite mastered. The EA team has done a fine job with the interface -- they haven't quite brought peace to the scene, but they've come very close. The feature-list changeup is full of good decisions as well, so it's a shame that controls aren't quite up to the task. But it's so close!
Xbox 360GamePro (US) (Jul 05, 2006)
Though crippled by narcoleptic AI and an interface responsiveness issue, this latest entry in The Lord of the Rings' library is still worth a look. In addition to the film license, EA has signed an agreement allowing them to draw from the original books as well, granting access to a wider selection of locations and creatures than ever before; the Battle for Middle-earth II is the first game to use this new latitude.
Xbox (Jul 13, 2006)
Comparée à la version PC, cette adaptation Xbox 360 ne fait pas le poids. Une réalisation inférieure à cause des problèmes de framerate, une jouabilité pas du tout intuitive, un contenu moins riche... Cependant, et si ce titre est beaucoup trop limité en solo pour attirer les foules, il pourra éventuellement convenir aux personnes ayant accès au Xbox Live. Ces derniers pourront participer à des batailles en multijoueur dans l'univers du Seigneur des Anneaux. Pour les fans de la célèbre trilogie, c'est toujours appréciable.
Xbox 360TTGamer (Aug 16, 2006)
BFME 2 presents a visual spectacle that's quite engaging, as long as you're playing it through a high definition display. Drop it down to a standard definition TV, and you'll find yourself looking at tiny units and blurred text. It's not an unworkable solution, but it's also far from the crisp resolution that precise RTS titles really demand. As if any further proof were needed that this was a PC port, the same kinds of slow animation and graphical chugging that sometimes marred the PC version of the game are present in its Xbox 360 iteration.
Xbox 3603DAvenue (Aug 16, 2006)
BFME 2 presents a visual spectacle that's quite engaging, as long as you're playing it through a high definition display. Drop it down to a standard definition TV, and you'll find yourself looking at tiny units and blurred text. It's not an unworkable solution, but it's also far from the crisp resolution that precise RTS titles really demand. As if any further proof were needed that this was a PC port, the same kinds of slow animation and graphical chugging that sometimes marred the PC version of the game are present in its Xbox 360 iteration.
Xbox 360FZ (Jul 13, 2006)
Att släppa Battle for Middle-Earth II till Xbox 360 är helt klart en chansning från EA:s sida, ingen vet riktigt om ett strategispel av den här typen går hem hos konsolägarna. Om det blir en lyckad chansning eller inte beror det nog mer på en fråga om smak än spelets kvalitet. Det visar att ett typiskt PC-RTS kan fungera utmärkt att spela med en handkontroll. Allt som krävs är att användargränssnittet anpassas ordentligt och förhoppningsvis kan detta bara bli bättre och bättre med tiden. Äger du en Xbox 360 och gillar strategispel samt Sagan om Ringen kommer Battle for Middle-Earth II att bjuda på många timmars underhållning och kanske kan det även frälsa en och annan hedning.
Xbox 360Game Revolution (Jul 14, 2006)
Though fairly rare, several real-time strategy games have been ported to the consoles. Dune transported itself to the Genesis, Command & Conquer and Warcraft landed on both the Playstation and the Saturn, and Starcraft somehow got smashed onto the N64. But thanks to fuzzy TV graphics and the limitations of the controllers, none have ever enjoyed widespread success.
WindowsFactornews (May 02, 2006)
Comme souvent, EA se contente de nous livrer ici un jeu bien propret, ne prends pas de risque, voire fait de grossières erreurs de confort d’utilisation en ce qui concerne la gestion des unités. Heureusement pour eux, le jeu est bien servi par une licence éprouvé. Si vous avez aimé le premier, la suite vous contentera. Si vous êtes un joueur invétéré de RTS, passez votre chemin.
WindowsComputer Gaming World (CGW) (Jul, 2006)
Overall, the bump from four to six balanced factions puts BFME2’s skirmish mode on par with StarCraft for praiseworthy versatility. Nothing here’s brilliant but everything works more or less as it did In the movies. Fidelity is its own reward, though: New maps, new heroes, new special powers, and a visual shot in the arm combined with open-ended base building makes BFME2 rich RTS pickings. Just pretend the other stuff is additive they forgot to cut.