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Lords of Conquest is influenced by the boardgame Risk. You and your opponent start by selecting countries in turn from a map. This can be randomly generated based on requested numbers of countries and volumes of water, chosen from one of the 19 predefined ones, or created using the inbuilt editor.

Your army possesses infantry, cavalry and a water fleet. Natural or produced resources such as gold and iron are identified - countries containing these might be the best ones to invade.You can play at 4 skill levels, and decide how big a factor luck is. With calculations settled by the computer, players can concentrate on the power games.


Lords of Conquest Commodore 64 Selecting territories
Lords of Conquest Atari ST The board starts to fill up
Lords of Conquest Atari ST Growing resources
Lords of Conquest Atari ST Credits

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Part of the Following Group

User Reviews

not risk-based, but a resource-oriented strategy game. Randomness is OPTIONAL! Commodore 64 Blaze Elwin (1)

Critic Reviews

Computer Gaming World (CGW) Apple II Oct, 1990 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90
Computer Gaming World (CGW) Atari ST Oct, 1990 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90
Zzap! Commodore 64 Dec, 1987 86 out of 100 86
ACE (Advanced Computer Entertainment) Atari ST Aug, 1988 848 out of 1000 85
Power Play Atari ST Sep, 1988 85 out of 100 85
ACE (Advanced Computer Entertainment) Commodore 64 May, 1988 835 out of 1000 84
ACE (Advanced Computer Entertainment) DOS May, 1988 835 out of 1000 84
Happy Computer Commodore 64 Apr, 1988 79 out of 100 79
The Games Machine (UK) Atari ST Aug, 1988 73 out of 100 73
ASM (Aktueller Software Markt) Commodore 64 Apr, 1988 6.7 out of 12 56


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This game is based on the board game Borderlands released by EON Publishing in 1982.


  • Power Play
    • Issue 01/1989 - Best Strategy Game in 1988

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Contributed to by Quapil (4834), thalcos (1557), Trixter (9130), Martin Smith (66799) and Terok Nor (26171)