DescriptionIn LostWinds, the player controls a young boy called Toku on his quest to save his land Mistralis from the evil spirit called Balasar. Toku has to find the scattered parts of Enril, the good wind spirit, to restore her original power.
The game borrows elements from classic platform games in that Toku has to navigate vertical labyrinths in a side view. However, Toku can not jump. Instead, the player controls Enril with the Wii remote, giving Toku a gentle push to cross a gap or reach a ledge above. Enemies have to be fought with the use of wind as well, by drawing a quick vertical blast of wind on top of them for example. During the course of the game, the player gains access to more powerful moves which help solving the various riddles throughout Mistralis. For example, the player has to light torches by brushing a gust of wind across them, making the flames shoot according to the direction of the player's gesture.
Toku has a life gauge that can be replenished by eating fruits. Occasionally, the player will encounter a special stone statue that lets them save their progress in LostWinds.
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Part of the Following Group
There are no reviews for this game.
|Nintendo Life||Wii||May 13, 2008||90|
|GameZone||Wii||May 19, 2008||8.5 out of 10||85|
|Game Chronicles||Wii||Oct 24, 2008||8.5 out of 10||85|
|Game Revolution||Wii||Aug 12, 2008||B+||83|
|videogamer.com||Wii||May 28, 2008||8 out of 10||80|
|PAL Gaming Network (PALGN)||Wii||May 24, 2008||8 out of 10||80|
|JeuxVideoPC.com||Wii||May 27, 2008||15 out of 20||75|
|GameFocus||Wii||Jun 01, 2008||7.3 out of 10||73|
|Gamekult||Wii||Oct 01, 2008||7 out of 10||70|
|The A.V. Club||Wii||May 29, 2008||B-||67|
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