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User Reviews

Lovecraft-lite DOS Terrence Bosky (5221)
One of the last great text-only games ever made DOS Afterburner (477)
Horror Text Adventure set in ‘M.I.T.’ DOS David Ledgard (63)
Become the protagonist of a Lovecraft-like tale DOS jgdjgdg jsjgsgsjhfdj (1)

Our Users Say

Platform Votes Score
Amiga 6 3.8
Amstrad CPC Awaiting 5 votes...
Amstrad PCW Awaiting 5 votes...
Apple II Awaiting 5 votes...
Atari 8-bit Awaiting 5 votes...
Atari ST Awaiting 5 votes...
Commodore 64 5 4.5
DOS 21 3.7
Macintosh Awaiting 5 votes...
Combined User Score 32 3.9


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
100
Apple IITechtite (2000)
One of the first of the best thriller games, The Lurking Horror should be in the collection of any fan of Stephen King, or thrillers in particular. This text adventure was set in a college, where strange experiments are taking place. You must stop the evil before it engulfs the whole campus...and perhaps the world itself! So cool was this game's story, puzzles, and overall play value --even to this very day-- it made Techtite's list of Top 50 Multimedia Classics. Every thriller game out today pales in comparison.
94
Amstrad CPCAmstrad Action (Dec, 1987)
Please note that this is the highest atmosphere rating the Pilg has ever given.
92
Very much in the style of a modern horror movie, this is an Infocom shocker from Dave Lebling, whose graphic text makes graphics redundant. It will leave you more than once, feeling slightly queasy and decidedly uneasy.
92
Atari STComputer and Video Games (CVG) (Sep, 1987)
I put The Lurking Horror on the same level as Stationfall, although, preferring science-fiction to horror, purely as a matter of personal taste, I found this slightly less enthralling. If you are into horror, and into adventures, get into The Lurking Horror.
90
Commodore 64Your Commodore (Nov, 1987)
This is another typical Infocom game - and that means excellent. Superbly packaged, an excellent parser (although it's beginning to show its age now) and a story that just drips with atmosphere. Lurking Horror is a game that just demands to be played after midnight with all the lights turned out.
90
AmigaAmiga User International (Jun, 1991)
[Budget re-release] This was the only genuine Infocom adventure that was serious horror, and it sure made the hairs on the back of my neck stand up.
90
Commodore 64Zzap! (Aug, 1987)
All of this is carried out in Infocom's usual meticulous style - and there is no doubt that Dave Lebling has a wonderful talent for bringing both locations and those that inhabit them to life.
90
Commodore 64Commodore User (Aug, 1987)
If you want a real gruesome spinechiller you will not bne disappointed with Lurking Horror. Highly recommended for playing late at night in a darkened room!
88
DOSHappy Computer (1986)
An den Rätseln von The Lurking Horror gefällt mir, daß trotz der Horror-Fantasy-Handlung jedes Problem streng logisch gelöst wird. Es gibt hier kein wildes Rumhantieren mit Zaubersprüchen, das mir bei Fantasy-Adventures immer mißfällt. Die Handlung ist immerhin so gruselig, daß ich mich beim Spielen sicherheitshalber ab und zu umgucke, ob nicht doch irgendwo ein Monster in meinem Zimmer aufgetaucht ist. Außerdem lasse ich jetzt immer alle Lichter in meiner Wohnung an... Obwohl ich anrügen sollte, daß Infocom mal etwas frischen Wind in die Adventure-Szene blasen sollte. Im Augenblick brillieren Infocom-Adventures durch Handlung und Puzzles, nicht durch technische Perfektion. Da hat Magnetic Scrolls ("Guild of Thieves") zur Zeit die Nase vorn.
87
Commodore 6464'er (Oct, 1987)
Wer sich für Textadventures interessiert, wird mit Lurking Horror einen neuen Glanzpunkt dieses Genres erleben. Und jedenfalls ist während des Testens oft genug eine Gänsehaut über den Rücken gelaufen und außerdem lassen wir nachts jetzt stets das Licht an...
85
Atari 8-bitThe Games Machine (UK) (Dec, 1987)
The size of the game and the amount of puzzles there are to solve, together with the very professional implementation of Lurking Horror make it yet another masterpiece from Infocom. Playing it alone in the darkened room at the dead of night is not recommended for the weak of heart.
85
Amstrad CPCThe Games Machine (UK) (Dec, 1987)
The size of the game and the amount of puzzles there are to solve, together with the very professional implementation of Lurking Horror make it yet another masterpiece from Infocom. Playing it alone in the darkened room at the dead of night is not recommended for the weak of heart.
85
Commodore 64The Games Machine (UK) (Dec, 1987)
The size of the game and the amount of puzzles there are to solve, together with the very professional implementation of Lurking Horror make it yet another masterpiece from Infocom. Playing it alone in the darkened room at the dead of night is not recommended for the weak of heart.
85
Atari STThe Games Machine (UK) (Dec, 1987)
The size of the game and the amount of puzzles there are to solve, together with the very professional implementation of Lurking Horror make it yet another masterpiece from Infocom. Playing it alone in the darkened room at the dead of night is not recommended for the weak of heart.
85
AmigaThe Games Machine (UK) (Dec, 1987)
The size of the game and the amount of puzzles there are to solve, together with the very professional implementation of Lurking Horror make it yet another masterpiece from Infocom. Playing it alone in the darkened room at the dead of night is not recommended for the weak of heart.
85
DOSThe Games Machine (UK) (Dec, 1987)
The size of the game and the amount of puzzles there are to solve, together with the very professional implementation of Lurking Horror make it yet another masterpiece from Infocom. Playing it alone in the darkened room at the dead of night is not recommended for the weak of heart.
83
DOSAdventure Lantern (Jul, 2006)
For now, let’s be as frank as the mists of nostalgia allow. The Lurking Horror is a very good game, which uses a mature, though still quite limited, version of the Infocom parser, and manages to infuse the player with an (admittedly false) sense of true freedom. Sometimes of dread too, as this game oozes atmosphere like an ooze oozes ooze. The rather loose and at times disjointed plot, that besides its shortcomings does a great job of being interesting and involving, puts you in the shoes of a GUE (George Underwood Edwards) student, in a typical dark and stormy night, one day before an assignment is due. The apparently desperate struggle to prepare the said assignment soon turns into a dangerous journey to the GUE Alchemy department, through the old and Lovecraftian underground corridors of the University. Then you get to die a lot and experience quite a lot of weird and some (wisely few) quirky little funny moments.
82
AmigaAmiga Format (Nov, 1992)
This is an excellent, atmospheric game that will have you looking over your shoulder. There's an weird storyline and a comic-book feel.
72
DOSSPAG (May 15, 1994)
Lurking Horror's parser is, as expected, up to snuff. The writing is excellent; the game is firmly rooted in the Gothic horror used by Lovecraft and Poe. Dave Lebling has captured the essence of the genre well. The plot, however, is not as well developed. It contains some nice elements, but at times the disparate plot elements felt unconnected. The characters also lack flair.
70
MacintoshAll Game Guide (1998)
The Lurking Horror is more complex than most, and the ending might be seen as a bit of a letdown by some players. However, the game is enjoyable on the whole.