The problem with this game is your projectiles move too slow, and you're constantly being overwhelmed by hordes of creatures. Okay, you could probably say that about any Gauntlet, but here your firepower is simply no match. Fortunately, there are no "portals" to generate new monster (unlike previous Gauntlets). Blasting a monster causes it to shrink and disappear, and while it's a neat visual effect, it's not nearly as satisfying as blasting the thing to bits. Lacking the frantic shooting action the series is known for, this Gauntlet falls flat. Third Encounter does allow multiple Lynx systems to "link up" for cooperative action, but I suspect this is a rare occurrence.