User Reviews

Like a bad Xerox copy, this port amplifies the flaws in the original. Trixter (9126) 1.5 Stars1.5 Stars1.5 Stars1.5 Stars1.5 Stars

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 1.9
Graphics The quality of the art, or the quality/speed of the drawing routines 2.8
Personal Slant How much you personally like the game, regardless of other attributes 1.8
Sound / Music The quality of the sound effects and/or music composition 1.9
Overall User Score (8 votes) 2.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Game Zero (Oct, 1993)
Not that long ago there was this great fighting game, Pit Fighter. Before the Glory of Street Fighter 2, Pit Fighter was king of the hill. Then they decided to bring it to the home market. This proved to be a big mistake. No one could translate it right, and although the graphics were intact the gameplay didn't even come close to that of the arcade's. Now, on the company that put out the arcade game's machine, the Lynx, the game comes out in its best form. While it is true that the graphics are not as good as some of the other home systems, the game play is excellent. The button combos necessary to play are the only draw-back. Pit Fighter is definitely an excellent game, but my worry is that Atari waited to long to release it, since the mention of Pit Fighter is almost nothing now that Street Fighter is king of the hill.
While still a decent fighting game, it bears little resemblance to the original.
Mega Fun (May, 1993)
Pit-Fighter war auf allen bisherigen Konsolen noch kein besonders gutes Spiel. Das Lynx macht da keine Ausnahme. Die Grafik ist zwar schön digitalisiert, aber die Kämpfer sind, vor allem, wenn sie weiter hinten im Ring kämpfen, schwer zu erkennen. Der Sound ist, Pit-Fightertypisch, ziemlich übel. Zum Spielprinzip kann ich nur sagen: Joypad-Hämmern bis zum Gehtnichtmehr ist angesagt, so daß der Ausgang eines Kampfes oft nur vom Glück abhängt. Außerdem bietet das Modul keinerlei Abwechslung. Ein Special Move pro Kämpfer ist wohl auf die Dauer etwas zu wenig. Für Prügel-Fans, gerade zu zweit. trotzdem noch interessant, alleine dagegen ver
neXGam (2008)
Es mag ja Menschen geben, die mit Pit Fighter tatsächlich etwas anfangen können, aber ich gehöre sicher nicht zu dieser Gruppe. Zwar mag der Titel mit einer Reihe von Moves aufwarten, jedoch kann man diese kaum einsetzen, denn durch die hirnlose Art der CPU anzugreifen erübrigt sich nahezu jede Taktik und es reicht einfaches Buttonsmashing aus um die Kämpfe für sich zu entscheiden. So wirkt der Titel eintönig und dröge auf Dauer. Einziger Lichtblick ist hier der Zweispielermodus über Comlynx Kabel, in dem man dann ansatzweise die Moveliste ausnutzen kann. Ansonsten bleibt ein Spiel, das man vielleicht einmal ausprobiert, aber doch nach kurzer Zeit nur in die Ecke stellt.
This remains the one of two portable versions (the other being on the Game Boy). It's not worth it for fans, or for curiosity. The title's chances were excellent, but the developer's intentions of making a perfect port are lost on the gameplay.
The Video Game Critic (Feb 26, 2004)
The game is fairly easy, but getting stuck against the side of the screen exposes you to a barrage of cheap hits. Once you win a match, the screen flashes an odd congratulatory message like "Awesomely done" or "Totally studly". The prize money that accumulates around your feet looks more like a green puddle. Pit Fighter is no prize, but all things considered, this is a respectable version of a mediocre fighter.
Defunct Games (Jul 18, 2004)
But the game isn't that much fun. Even multiplayer, the game just isn't fun at all. The one player mode just has you going through each stage fighting similar enemies in similar environments. It's just a damn bore. The graphic presentation on the Lynx is good, but doesn't make up that the game NEVER looked good. This game isn't recommended at all.
The Atari Times (Mar 18, 2003)
Back when Pit Fighter was originally released to the arcades, it did have one saving grace -- it was an original idea. A fighting game with realistic characters facing each and the possibility of two humans facing each other was a new concept and probably did help the game to gain interest. It has been said that without it, Street Fighter would have never come about and changed the face of one-on-one fighting. Of course, it is this same Street Fighter that killed any following that Pit Fighter had by presenting a package that was better in every way. Unless you are interested in what is known as a classic head-to-head fighter, Pit Fighter is nothing more then a graphics showcase for the Lynx.