DescriptionKill all the enemies, avoid the mines, and travel between distinct worlds to kill the evil mastermind in this behind-the-hero view shooter.
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|Just plain incredible.||DOS||Tomer Gabel (4642)|
|False advertizing but good fun!||DOS||Andrew Mc (2)|
|The Games Machine (UK)||Atari ST||Mar, 1988||79 out of 100||79|
|ASM (Aktueller Software Markt)||Atari ST||Dec, 1987||8.6 out of 12||72|
|The Games Machine (UK)||DOS||Mar, 1988||69 out of 100||69|
|The DOS Spirit||DOS||Dec 03, 2008||4 out of 6||67|
|ACE (Advanced Computer Entertainment)||Atari ST||Apr, 1988||665 out of 1000||66|
|ACE (Advanced Computer Entertainment)||Amstrad CPC||Apr, 1988||622 out of 1000||62|
|Computer and Video Games (CVG)||Atari ST||Mar, 1988||6 out of 10||60|
|Commodore User||Amiga||May, 1988||6 out of 10||60|
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AudioMach 3, along with later Turbo Cup and Disc from the same developers utilized an early in-house music tracker technology, which let them compose soundtrack comprised of digital samples that took up little space, unlike a continuous recording. Most of the popular 'tracker' software didn't get much use until 1990 or later, and the earliest examples of in-game usage was also in 1987 in Amegas. What's even more impressive is that the DOS release used a PC-speaker to play the tracker music and samples. Ultra Force put out a Mach 3 audio player around 1991, which could play all digitized sound from the game.
TitleThe game bears some resemblance to the arcade laserdisc game M.A.C.H. 3, but the two are unrelated.
Information also contributed by Tomer Gabel