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If you enjoy games like "Shivers" (with which "9" has many affinities), you will love "9." In fact, it is a better game than "Shivers," because it features far more inventive, bizzarre graphics, a far livelier environment, and not nearly as much mind-numbing backtracking. As long as you take the necessary precautions against getting dead-ended by the problem I have mentioned, you will have a ball throughout the game, though chances are that it will not take you terribly long to finish. Still, whether you are a kid or an adult (or anywhere in between), you will probably find "9" to be a hip, exciting first offering from the people at Tribeca Interactive.
What a missed opportunity. It's one thing when a game is not successful because it's just plain, old-fashioned bad. It's sadder, though, when a game is full of interesting elements and still doesn't come together as a good package.