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MacPlay | | President | Mark Cottam | | Managing Director | Ron Dimant | | Chief Financial Officer | Brian Moon | | Chief Technical Officer | Lane Roathe | | Director of Sales & Marketing | Henry Price | | Marketing Coordinator | Eric Swainbank | | Ported by Ideas From the Deep | Lane Roathe, Eric Drumbor | | Quality Assurance | Daniel Naruta, Michael Sanford, Melanie Pearson, Nathan Swope | Black Isle Studios | | Division Director | Feargus Urquhart | | Senior Producer | Chris Parker | | Producer | Douglas W. Avery | | Audio and Localization Producer | Fred Hatch | | Black Isle Studios Quality Assurance | Henry C. Lee, John Kirkland | BioWare Corp. | | Assistant Producer | Alan Miranda | | Line Producer | Nathan Plewes | | Executive Producer | Raymond Muzyka, Greg Zeschuk | | Lead Designer | Kevin Martens | | Senior Designer | David Gaider | | Designer | John Winski, Andrew Nobbs (Colonel_Bob), Michael Geist, Drew Karpyshyn | | Director of Writing and Design | James Ohlen | | Additional Designer | Lukas Kristjanson | | Lead Programmer | Mark Darrah | | Programmer | Rob Boyd | | Lead Programmer, Tools | Don Moar | | Programmer, Tools | Chris Christou, Aaryn Flynn | | Audio Producer/Sound Designer | David Chan | | Lead QA | Scott Langevin | | QA | Jonathan Epp, Nathan Frederick, Raymond Prach, Chris Priestly, Kevin Booth, Scott Horner, Derrick Collins, Stanley Woo | | Art Director | Matthew Goldman | | Lead Artist | Dean Andersen | | Artist | Jono Lee, Jason Spykerman, Marc Holmes, Rob Sugama, Cassidy Scott, Kalvin Lyle, Elben Schafers, Christopher Mann, Sherridon Routley | | Director of Concept Art | John Samuel Gallagher | | Director of Production Art | Michael Sass | | Production/GUI Artist | Todd Grenier | | Technical Artist | Russell Rice, Alex Scott | | Technical Animator | Ryan Blanchard | | Lead Animator | Tony de Waal | | Director of Art | David Hibbeln | | Senior Animator | Steven Gilmour, Larry Stevens, Henrik Vasquez | | Animator | Mark How | | Communications Manager | Brad Grier | | Communications Coordinator | Teresa Stevenson | | Human Resources Coordinator | Theresa Baxter | | Reception | Agnes Kokot Goldman | | Human Resources Manager | Mark Kluchky | | Financial Controller | Richard Iwaniuk | | Accountant | Juliette Irish, Jo-Marie Langkow | | Lead Systems Administrator | David Hamel | | Systems Administrator | Chris Zeschuk, Craig Miller | | Special Thanks To | Rob Bartel, Mark Brockington, Preston Watamaniuk, Brent Knowles, Aidan Scanlan, Barbara North, Mark Meer, Tom Edwards, Dave Clarke, Neil Grahn, Derek French, Angie Healey, The Baldur's Gate I & II Teams, Interplay | Interplay Quality Assurance | | Director of QA | Michael Motoda | | Division Operations Manager | Monica Vallejo | | QA Manager | Greg Baumeister | | Project Supervisor | Joshua Grant, Eric Fong, Shanna Lynne Takayama | | Senior Tester | Jeff Husges, Charles Salzman, Amy Lyn Presnell | | Tester | Chris Heidari, Josh Henk, Robert Hanson, Michelle Elbert, David Peters, Chad Edwards, Joe Cook, Mike Berry, Steve Gazda, Justin Hamilton, Gregory S. Baldwin, Tom Phillips, Reuben Park, Jason Perez, Ed Kim, Chris Buskirk | Interplay Audio | | Sound Superviser & Re-Recording Mixer | Charles Deenen | | Supervision Assistance | Rebecca L. Hanck | | Sound Design | Charles Deenen, Paul Menichini, Rebecca L. Hanck, Roland Thai (Cinematics), Mark Allen | | Music | Inon Zur, Howard Drossin (Yo Eleven Productions) | | Mastering | Craig Duman, Frank Szick | | Re‑Recording Assistance (Cinematics) | J. P. Walton | | VO Direction/Supervision | Chris Borders | | VO Talent | Michael Bell, Jeff Glenn Bennett, Jim Cummings, Grey DeLisle, Melissa Disney, Jennifer Hale, Shannon Hidi, Rodger L. Jackson, Jim Meskimen, Bill E. Martin, Jeff Osterhage, Rob Paulsen, Keven M. Richerdson, Jack Roth, Kath E. Soucie, John H. Mayer, Jason Marsden, Charity James, Vanessa Marshall | | VO Recorded At | Screenmusic Studios | | VO Engineer | Ernie Sheesley | | VO Assistant | Eric Lewis | | VO Editing | Stephen Miller, J. P. Walton, Jeremy Simpson, Scott Purvis | | Localized Dialog Mastering | Frank Szick | | Audio Director | Charles Deenen | | Audio Operations Manager | Gloria Soto | | Sound Librarian & Assistance | Scott Purvis | | Senior Video Manager | Dan L. Williams | | Senior Multimedia Producer | David Cravens | | Multimedia Producer | Christopher Folino | | Mixed At | Interplay Entertainment | Interplay | | Creative Services | Kathy Helgason, Kathryne Wahl | | Marketing and Public Relations | Craig Relyea, Robert Picunko, Margo Engel, Michael Greene, Lisa Bucek-Jensen, MacLean Marshall | | Web Team | Jessica Urquhart, Sean Patton, Suzanne Swinson, Sandi Spier |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Monica Vallejo, 144 other games Jennifer Hale, 100 other games Michael Motoda, 97 other games Charles Deenen, 88 other games Grey DeLisle, 78 other games Chris Borders, 77 other games Michael Bell, 72 other games Kathy Helgason, 65 other games Vanessa Marshall, 63 other games Kath E. Soucie, 61 other games Jim Cummings, 60 other games Jeff Glenn Bennett, 49 other games Douglas W. Avery, 46 other games Rob Paulsen, 46 other games Craig Duman, 46 other games Robert Picunko, 42 other games Greg Baumeister, 41 other games Feargus Urquhart, 39 other games Christopher Folino, 38 other games Inon Zur, 36 other games Ron Dimant, 33 other games Frank Szick, 33 other games Michael Greene, 33 other games Dan L. Williams, 30 other games Mark Cottam, 29 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: Baldur's Gate II: Shadows of Amn, a group of 101 people Baldur's Gate II: Shadows of Amn (Collector's Edition), a group of 96 people Neverwinter Nights, a group of 65 people Star Wars: Knights of the Old Republic, a group of 55 people Jade Empire (Limited Edition), a group of 53 people Neverwinter Nights (Gold), a group of 50 people Jade Empire (Special Edition), a group of 47 people Baldur's Gate, a group of 47 people Dragon Age: Origins, a group of 45 people Fallout Tactics: Brotherhood of Steel , a group of 42 people Mass Effect, a group of 41 people MDK 2, a group of 41 people MDK 2: Armageddon, a group of 39 people Icewind Dale, a group of 37 people Baldur's Gate: Dark Alliance, a group of 36 people Jade Empire, a group of 32 people Baldur's Gate: Tales of the Sword Coast, a group of 32 people Neverwinter Nights: Hordes of the Underdark, a group of 31 people Icewind Dale: Heart of Winter, a group of 30 people Icewind Dale II, a group of 30 people Giants: Citizen Kabuto, a group of 27 people Star Trek: Starfleet Command Volume II - Empires at War, a group of 26 people Run Like Hell, a group of 26 people Lionheart: Legacy of the Crusader, a group of 24 people Neverwinter Nights: Shadows of Undrentide, a group of 23 people
Credits for this game were contributed by Agent 5 (6378) |
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