missing cover art
DescriptionThe sequel to Lionhead's open-ended god game, Black & White, attempts to offer more focused gameplay and larger scale. The player assumes yet again the role of a God and chooses if he will be Good, Evil or something in between.
As a deity that interferes directly with mortal affairs, the player will help his followers, the Greeks, survive and prosper in a mythical land. A good god will improve the city of his followers and eventually attract the inhabitants of neighbouring hamlets, be they neutral or even hostile. An evil god will recruit armies and conquer them.
The player once again has an animal avatar of his choice (between Lion, Ape, Wolf and Cow) which can be trained or left to its own devices. Its A.I. is much more advanced now and revolves around "lessons" learned. Each action it considers to do can be encouraged or discouraged by the player (by slapping or petting) so that a creature does something always/frequently, occasionally, rarely or never. The Creature can harvest, build, entertain, fight, specialize in one of these fields or just wander aimlessly, eat rocks and trees, gag and poop randomly. Depending on its alignment it will also eat or help villagers accordingly.
The divine being can also summon Miracles powered, as always, by faith. The ultimate goal is defeating the ruthless Aztecs by conquering or befriending the other two races (Norse and Japanese). The player also discovers three kinds of scrolls in the game. Gold ones are those that advance the plot, Silver ones are optional quests granting Tribute points which can be invested in buying new features and Bronze ones are tutorial scrolls.
There are no Macintosh user screenshots for this game.
There are 25 other screenshots from other versions of this game or official promotional screenshots.
There are no promo images for this game
- "黑与白2" -- Chinese spelling (simplified)
- "Hei yu Bai 2" -- Chinese title
Part of the Following Groups
- Black & White series
- Genre: God game
- HUDless games
- Middleware: GameCODA
- Technology: amBX
- Theme: Giant monsters
There are no reviews for the Macintosh release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
|Appletell||May 22, 2009||80|
|Inside Mac Games (IMG)||Jun 24, 2009||7.75 out of 10||78|
|Macworld||Feb 23, 2009||70|
|Games4Mac||2008||70 out of 100||70|
|MacLife||Jun 18, 2009||40|
There are currently no topics for this game.
DevelopmentPeter Molyneux says in the readme.txt of Black White 2 that the development of the game began on 12/02/2002 and it ended 1.254 days later (and more than 20,000 take away dinners later).
- Computer Games
- March 2006 - #5 Worst Game of the Year 2005
Related Web Sites
- Apple Games Article (An article discussing the Macintosh version of Black & White 2.)
There are no game credits on file for this release of the game. Everything in MobyGames is contributable by users.