Description
In this sequel to the original
Doom, you play the same hero - the last remaining space marine. After having single-handedly saved Mars from demonic threat, you return to Earth, only to find out that the demons have already invaded it, killed all its inhabitants or turned them into demons. It's your task to kill all the demons and to save the Earth.
Doom II looks and plays very similarly to its predecessor, utilizing the same 3D graphical engine with 2D sprites for enemies. The gameplay once again consists entirely of navigating the hero from first-person view through 3D environments and shooting at the demons while attempting to find your way out by flipping switches and looking for keys. Unlike in
Doom, which is divided into three episodes, the 30 levels of
Doom II (plus the 2 secret levels) form one long episode.
You have the same weapons as in the first
Doom, plus a new one: a super shotgun. There are also some new demons in this sequel, such as the chaingun-toting Heavy Weapon Dudes, the skeletal Revenants who launch homing missiles and the Arch-Viles who have a highly damaging fire attack. There is also one new power-up, a Megasphere which boosts your health and armor to the max.
Alternate Titles
- "毁灭战士2" -- Chinese title (simplified)
- "DOOM II" -- GBA title
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Trivia
Another interesting fact about the Columbine school shootings is that Harris, in addition to being an avid player of the game, made some levels which bear an uncanny resemblance to Columbine High School. According to the rumour, Harris and his friend Klebold modeled the levels after the school, filled it with enemies meant to represent students and teachers, and played through it again and again...until the day they decided to do it for real.
That's just the rumour and no-one knows if it's true or not. The site hosting Harris's levels was taken down years ago, but you can probably still find them if you search hard enough.