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Very few games in recent memory have received such negative attention from Mac gamers even before they have been released. If you are thinking of MacSoft's Driver, then you are right on the money. The game was delayed more times than the Blue Dalmation iMac has spots, but it finally shipped during this year's Macworld Expo in San Fransisco (which is an interesing coincidence, since you can drive around in San Fransisco in the game).
Overall, Driver is a very well rounded game. I had very few gripes. My only major problem with the gameplay is the rather unrealistic police action. You can run a red, go on the sidewalk, or nearly kill somebody, and a police officer wouldn't give a darn. But if you so much as tap another car, or go one mile an hour over the speed limit in a cop's site, the whole city goes after you. Contrary to some other driving games, Driver doesn't get boring quickly. With a number of extra features, missions, four extensive cities, and great gameplay, you'll be sure to remain behind the wheel for quite some time.
A few graphical tweaks and even some rudimentary changes to the interface would have made Driver an instant and all-time Mac classic, but this product has always been problematic and the Mac version feels particularly unloved and unfinished. But it's still, to coin a phrase, hecka fun.
With all of this in mind, Driver is a solid driving game, but one that clearly shows its age.
So yeah, because the pieces and parts of Driver aren't as refined as they should have been, the game doesn't live up to its popularity. If you can overcome the frustration of the training sessions, it does eventually become entertaining in a burnt rubber, exhaust fuming, dented metal sort of way. The thing is, unless you're into cars or 70s nostalgia, it may not be worth the wait.