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Duke Nukem 3D: Atomic Edition

aka: Duke Nukem 3D
Moby ID: 6010

[ DOS ] [ Linux add ] [ Macintosh ] [ Windows ] [ Xbox 360 ]

Macintosh credits (1997)

44 people (34 professional roles, 10 thanks) with 51 credits.

Duke Nukem Atomic Edition Team

Original Concept Todd Jason Replogle, Allen H. Blum III
Project Leader / Director George Broussard ("Frame rate sucks")
Producer / Director Greg Paul Malone II
Assistant Director Allen H. Blum III ("Done. Next?")
Executive Producer Greg Broussard
Game Programming Todd Jason Replogle ("How's the game running?")
Additional Programming Mark Dochtermann, Jim Dosé
3D Build Engine / Tools / Network Ken Silverman
Map Design Allen H. Blum III ("Nice Hat!"), George Broussard ("Keyboarder"), Randy Pitchford ("DuvalMagic"), Keith Schuler ("Duke maps are easy")
3D Modeling Chuck Jones, Sapphire Corporation
Additional 3D Modeling Douglas R. Wood
Artwork Stephen A. Hornback, Dirk A. Jones, Brian Martel, James Storey, Douglas R. Wood
Additional Game Art David Demaret, Douglas R. Wood
Cover Illustration Robert Grace
Graphic Design Robert M. Atkins, Michael P. Hadwin
Music and Sound Effects Lee Jackson, Robert Prince
Voice Talent Lani Minella-ProMotions Prod. Co, Jon St. John (as Duke Nukem)
Special Thanks to: Steven Blackburn, Scott Miller, Joe Siegler, Terry Nagy, Colleen Compton, Kevin B. Green, Bryan Turner, Dennis Desmeth, Brett Young, all the 3D Realms beta testers

MacOS Version by Lion Entertainment, Inc.

Producer Douglas Grounds
Programming Glenda Adams, Douglas Grounds
Artwork Brian McLean
Music Score Remix and Digital Conversion Town Sounds

Published and Distributed by MacSoft

Executive Director Peter Tamte
Product Manager Al Schilling
Testing Manager and Macintosh Documentation Nate Birkholz
Marketing Cindy Swanson, Robert J. Bussey
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Collaborations

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Credits contributed by Foxhack.