Engine Programming |
| Engine Programming | Matt Burch |
Concepts, Plot, Dialogue, Scenario Implementation, Graphics, Sound Production, Boolean Illogic, and anything else that may have been forgotten |
| Concepts, Plot, Dialogue, Scenario Implementation, Graphics, Sound Production, Boolean Illogic, and anything else that may have been forgotten | ATMOS Software Production |
ATMOS |
| ATMOS | Luke Smart (Nuada), Stephen Chick (-8-), Phillip Chick (particlestan), Jason Cook (Frandall), Scott Vardy (Eyeya), Jarrod Rainsford (wooly-mammoth), Paul Pentecost (Dalsoth), Dafydd Williams (pipeline) |
Tools Programming |
| Tools Programming | Ralph Sutherland |
Ambrosia Software Inc. |
| El Presidente | Andrew Welch |
| Operations/Combat | Ed Ota |
| Technical Support | David Dunham |
| Accountant and Office Manager | Bernard Cockhern |
| Operations | John Champlin |
| Bitwise Operator | Matt Slot |
| Front Desk | Jen Tontarski |
Other Games
In addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games.
Andrew Welch, 10 other games
Jason Cook, 5 other games
David Dunham, 3 other games
Matt Burch, 3 other games
Matt Slot, 3 other games
Collaborations
People who have worked on this game have also collaborated on the creation of the following games:
Deimos Rising, a group of 7 people
Pillars of Garendall, a group of 6 people
Credits for this game were contributed by Agent 5
(8285)