DescriptionHalf-Life 2: Episode Two is the second episode to extend the story behind the original Half-Life 2. In the previous episode, Dr. Gordon Freeman escaped from City 17 with Alyx Vance, while the Citadel was destroyed by a storm of unseen proportions. This episode brings the team face to face with the Combine forces stationed in the White Forest, since they have been ordered to stop Gordon and Alyx from delivering a packet of crucial information stolen from the Citadel to an enclave of survived scientists.
There are no new weapons, but Gordon receives a new form of ammunition for the Gravity Gun: the Magnusson Device. The driving sequences introduce a new vehicle: a powerful car with its engine revealed.
There is also a new soundtrack and the game engine has been updated with a new renderer, a new dynamic lighting and shadowing system, updated physics, and new effects such as motion blur and depth of field. Dual core processors are now supported as well. The player always controls Gordon Freeman, often assisted by Alyx, a Vortigaunt or the rebels.
There are no Macintosh user screenshots for this game.
There are 46 other screenshots on file for other versions of this game.
Part of the Following Groups
- 3D Engine: Source
- Distribution Method: Episodic
- Game Feature: Developer Commentary
- Half-Life universe
- Physics Engine: Havok
- Technology: amBX
There are no reviews for the Macintosh release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
|Macworld||Jun 14, 2010||70|
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German versionThere are a number of changes in some German versions of the game:
- All blood is coloured grey
- Almost all enemies instantly disappear after being killed
- Games for Windows Magazine
- March 2008 - #3 Game of the Year 2007
Related Web Sites
- Wikipedia: Half-Life: Episode Two (Article in the open encyclopedia)
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